Tahm kench W is too strong of a basic ability as pro play is proving.

MunchCrunchLunch·7/2/2017, 8:16:25 PM·2 votes·608 views

am seeing low tier supports in NA grab player of the game awards just because of how good tahm kench devoure is on an ally.

hes about to take damage? devoure him

hes about to get engaged on? devoure him

hes cced? devoure him

the cooldown is also so short there is no punishment. in a game where 1-2 damage dealers carry a team fight. you really just need to use it once. currently the only way is to kill the tahm kench before he devoures anyone but lets be real hes the tankiest support in the game with his E active.

you can just devoure an ally and run if you're yourself getting chased because of the stupid movement speed as well

allow enemy to make tahm spit out allies if he takes enough damage or amount of hits. and no that won't make it useless because he can still devoure an ally that got cced and still be able to carry them to safety

BUT he shouldn't be able to fucking do that so safely and so easily every single time even when massively outnumbered or in massive team fights because the catfish is too fast and is too hard to kill while hes running.

tldr: tahm kench W is making pro play games pretty fucking atrocious to watch because of the expected low-suspense moment of devoureing a carry . taking them to safety and then winning a team fight because you got cockblocked without any counterplay possible.

2 Comments

ParvatiShallow7/2/2017, 8:34:33 PM2 votes

So you'd rather see Karma/Lulu every game? [zombie-brand-clap]

KoKoboto7/2/2017, 8:46:37 PM2 votes

The only time Tahm Kench and fast are ever used in the same sentence is if the words "can only achieve a high amount of movement speed if he is running towards enemies with Righteous Glory or is going for some off meta build with tons of movement speed stats. In all other instances the champion is not".

Tahm Kench is fine.