manaflow band got nerfed at all levels but why this is especially bad for enchanters...
So ive done numerous tests with a couple mana dependant enchanter supports and this is what ive found: using the same build and while they have similar manapools: Support 1: primary mana drain = 80/100 (lvl 6/18) Support 2: primary mana drain = 60/60 (lvl 6/18)
average mana gained per min from mfb:
lvl 6: S1 old: 88 new: 40 S2 old: 76 new: 43
lvl 18: S1: old: 130 new: 91 S2: old: 98 new: 85
Why is new manaflow band bad? Average decrease in mana output: 35% Average decrease in mana output at level 6: 49% Average minimum cost to unlock passive: 375 mana (about 6 shields/heals worth of mana) Absolute minimum time to unlock passive: 2.5 minutes after reaching level 2 (functionally about 4 old mfb's worth of time minimum = 330 effective mana) Comparable effective average minimum cost to unlock passive: 705 mana (an entire mana supply in early game!)
Between the mana cost to unlock the passive and the lack of effective generation before it is unlocked youre effectively loosing an entire mana bar's amount compared to old mfb. This in addition to the effectively halved mana output of new mfb in early game is why new mfb is so terrible, especially for mana dependant enchanters who need it the most in early lane. In addition to all of this, it incentivizes using mana for pokes which as an enchanter is extremely wasteful and dangerous.
TLDR Old mfb did its job of giving players a rune choice to address some of their mana sustain problems before they were able to build items to compensate for it, new mfb completely fails at this for those that need it the most when it is most needed.
, and some build
.
and
(even though she is primary mage she can still support)
all viably and reliably build
and
and leave it at that unless it's zilean support
, and
or
or
or
which result in better outcomes.

land their combos? They easily outdamage their marksman until level 6-7.