The new rune in 8.6

Kalikain··2 votes·616 views

Does anyone else feel like having to be in combat for 4s makes this rune non-optimal? It's basically in place of the old fervor rune replacement but fervor was more instantaneous. How many bruisers actually trade for 4s, let alone more than 4s? Top laners are going to get smacked down by ranged opponents when they pick the new rune. Gnar meta continued.

7 Comments

C9 Squeeky 1 votes

The Payoff of the true dmg conversion is worth it. You underestimate the value of true dmg

Silverjust1 votes

it should be more like 2sec in champion combat or something like this

KnifeCat1 votes

It's an anti tank rune, not an anti ranged rune. Take something else against ranged champs

Critmaster Garen1 votes

{quoted}

It's an anti tank rune, not an anti ranged rune. Take something else against ranged champs

like what?

Jaspers1 votes

It says in combat but it doesn't say in combat with a Champion. It's the same as Grasp, Grasp charges as long as you are in combat, after 4 seconds you can attack a champion and it'll do the whole heal/damage thing. If you aren't in combat, just walk up to an champion and hit them, you don't get that bonus. It's the same thing.

Unless you meant something else.

thecowley1 votes

Farming puts you in combat. Practice with a tank and grasp of the undying. Manipulate your waves so that you take one minion ever 3 or 4 seconds, always ready to proc when you're ready to trade with your opponent

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