Nocturnes rework and what i think it should be
Passive- The same.
Q- The same.
W-retains its current AS steroid. retains its current spell shield. In addition, Nocturne becomes a mobile smoke grenade for 6seconds. Enemies outside of the smoke cant see in it, enemies inside of it, cant see out.
E-Total rework. Nocturne can blink to a targeted area within his Duskbringer trails(Unlimited range). Landing directly on an enemy slows their movespeed by 50% for 2seconds. (2charges) Deals X damage, scales off AD.
R-Same Darkness/vision loss effect. Deals zero damage unless the target has no allied champions within a pretty large radius. If the target is severely isolated, deals its current in game damage. -Instead of dashing to a target, Nocturne rips himself from within the target(similar to Kayn) -deals no damage -Fears target for 1seconds/1.25 seconds/1.50seconds -automatically activates his W, without putting it on Cd. Rank ups reduce CD and increase range.
thoughts?
i especially like my E idea. He does need mobility, i really think conditional mobility is the right way to go with it.