Did they intend to make Morde this powerful?

ContDeCaterinca1··2 votes·3,383 views

I mean you can't duel him, as his damage is insane at any point in the game, harder to kite then a lot of similar champions due to passive and massive E hitbox, gets to trap you in a circle where you can't kite him.

Rylai-Liandry-Void Staff, around 4.5%( gets to 7.5% late game) max HP damage each second with 65% pen. A bit too close to the infamous no counterplay %HP true damage.

Q in isolation bursts squishies.

Maybe they give his E a slow as well, make it even more crucial to hit, but remove the speed-up on passive.

17 Comments

Voluug133 votes

You are not supposed to outduel Morde with a bruiser lmao. Much less with a squishy melee assassin.

You kite him or you draintank him.

GripaAviara1 votes

So how 85% of the champion pool deal with him.

This is the problem with morde

Voluug132 votes

I am sorry but bruisers and assassins are not ''85% of the champion pool''.

So really, he might be a bit overtuned but his design is overall working as intended. He is meant to be an anti-dive, anti-assassin AP juggernaut.

ADCs shouldnt be on his small ult range, supports are not worth ulting, tanks can outlive his ult duration, battlemages and other mages can kite or outright combat him, and champions like WW can outright destroy him one on one by pure draintank.

Tahminatrix 1 votes

85% of champs cant buy item 3812 or item 3146 or item 3065 or item 3080 or item 3091 or item 3222 ?

GripaAviara1 votes

How item 3222 can even be useful with morde since you need to target an ally and you can't ?? And the rest, not only to be effective you need damage, but i don't think you can outheal a morde

Tahminatrix 1 votes

item 3222 increases self healing effects just like item 3065

GripaAviara1 votes

Not really, only effective healing abilities, so lifesteal is not increased. Also I can't think of any champion using Mikael's as a counter to Morde. As for other lifesteal items, Morde gets item 3165 and you're back to square 1 in terms of countering him with sustain.

Now remember, you don't have to die in morde's ulti, it's enough to get cripled in a TF and Morde get ahead

Tahminatrix 1 votes

It increases lifesteal/vamp effects, I tested it in practice tool with item 3812 so don't lie to me.

Not only that but it multiplies with item 3065 giving a 1.56 total healing multiplier. (going up to 1.79 with the revitalize rune under 40% max hp)

Morello is also a flat magic pen item, and morde isn't getting any mr or armor with it so you are going to be doing more damage and therefore healing more off of him, although the grevious wounds will be annoying.

60% of 1.56 = 0.936 so even if he applies grevious wounds to you, youll still heal nearly as much as the base amount while item 3222 hardcounters the slow from his item 3116

And that's if grevious wounds is a multiplicative debuff which is worst case scenario.

Although item 3222 is much more effective on mordekaiser and it will be scary once people realize that it double dips on his W shield + heal (his heal is based on the shield strength and it multiplies both) and when combined with visage it will make his heal monsteriously strong (about as strong as his shield) while also giving him a way to cleanse cc off of himself and grant a speed buff.

MalignMetal2 votes

Noone buys void staff on him. Thats the reason he has the Passive pen. Please research before you post.

Akenero1 votes

You can duel him, just gotta do short trades. Try e Renekton

Moody P1 votes

if you can't duel him why have I dueled him every single game and won?

ArfBarkBoof1 votes

{quoted}

I mean you can't duel him, as his damage is insane at any point in the game, harder to kite then a lot of similar champions due to passive and massive E hitbox, gets to trap you in a circle where you can't kite him.

Rylai-Liandry-Void Staff, around 4.5%( gets to 7.5% late game) max HP damage each second with 65% pen. A bit too close to the infamous no counterplay %HP true damage.

Q in isolation bursts squishies.

Maybe they give his E a slow as well, make it even more crucial to hit, but remove the speed-up on passive.

Void Staff is literally not even a core item on Mordekaiser post-rework. You'd be better off buying item 3001 item 3165 item 3152 than getting Void Staff. He has the Darius-like magic penetration passive because it frees him up to buy items that will help him either do more damage or survive fights.

ContDeCaterinca11 votes

{quoted}

Void Staff is literally not even a core item on Mordekaiser post-rework. You'd be better off buying item 3001 item 3165 item 3152 than getting Void Staff. He has the Darius-like magic penetration passive because it frees him up to buy items that will help him either do more damage or survive fights.

He has 25% pen. Against a tank with Mercs+Visage+Adaptive Void Staff does a lot, since he has the %HP damage built in.

Yenn1 votes

His ult just needs to be changed to provide more space, so that he can't miss all of his skill shots and run down a carry with autos due to the arena being too small to kite him.

It also probably shouldn't remove vision from brush. It makes fighting on objectives impossible, because even if you somehow are able to duel him in his ult, he can just dip into the brush and force you to face check it or disengage while he waits for his cooldowns.

PopcornBunni1 votes

I've talkled about this a lot with other players in post game lobbies and come to conclude that

-His ult is fine, its the base abilities even when not in the 1on1 that are his biggest issues.

Passive's unending infinite trade damage even more obnoxious than Urgot max rank W, except morde gets it at level 1.

Q's base damage meaning he doesn't even need the single target bonus to harass the entire cast out of lane

W's cooldown in combination with stacking up even when on cooldown.

E width for its length

He needs a Zoe treatment with nerfs to every ability then some of that power introduced back in only afterward.

Lower passive damage by around 5% of its current amount, make extending its duration require three new attacks

Change Q single-target damage to 120/140/160/180/200% from 120/125/130/135/140%, remove level scaling damage, make the base damage a flat 70/100/130/160/190 from ~81-294 based on level and rank, lower Q scaling to 40% from 60% AP

W passive resource generation only happens when W is off cooldown

E width changed to ~ Yorick ice cream cone's max width

Let him keep his removing carries from team fights niche as is for the time being.

ContDeCaterinca11 votes

{quoted}

I've talkled about this a lot with other players in post game lobbies and come to conclude that

-His ult is fine, its the base abilities even when not in the 1on1 that are his biggest issues.

Passive's unending infinite trade damage even more obnoxious than Urgot max rank W, except morde gets it at level 1.

Q's base damage meaning he doesn't even need the single target bonus to harass the entire cast out of lane

W's cooldown in combination with stacking up even when on cooldown.

E width for its length

He needs a Zoe treatment with nerfs to every ability then some of that power introduced back in only afterward.

Lower passive damage by around 5% of its current amount, make extending its duration require three new attacks

Change Q single-target damage to 120/140/160/180/200% from 120/125/130/135/140%, remove level scaling damage, make the base damage a flat 70/100/130/160/190 from ~81-294 based on level and rank, lower Q scaling to 40% from 60% AP

W passive resource generation only happens when W is off cooldown

E width changed to ~ Yorick ice cream cone's max width

Let him keep his removing carries from team fights niche as is for the time being.

His ULT is obviouly just pure utility and it's not OP beside isolating a carry from a fight and not being gankable.

But the fact Tahm and Morde are top 2 early game duelists right now without damage ULTs it's probably why everyone complaing about them.

Their base damage and survivability is absurd.

preternatural1 votes

morde is already fair. git gud

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