26 Comments

Elite4Runner8 votes

It would be so helpful if the poster would actually give any sort of hint to what their actual complaint is other than an image.

Just because the problem is obvious to you, doesn't mean it is obvious to everyone.

I believe the assumption is that Zac's range on this ability is excessive. I also believe that many people would agree that it is. However it does require a channel to achieve that range so it does have some balance, perhaps not perfect balance, but balanced no less.

There are other champions who can cover this range, and even further, in a short period of time when ganking so this further helps to validate his balance.

Ultimately, it comes down to understanding that your enemy has a Zac on their team, and that you need to maintain vision in order to avoid these ganks. That is simply how the game is played.

Gary B Enkelis3 votes

Like warding / playing different because they have Fiddlesticks or Blitzcrank or something . Yeah. Each champ brings something to the game.

Theorchero1 votes

{quoted}

It would be so helpful if the poster would actually give any sort of hint to what their actual complaint is other than an image.

Just because the problem is obvious to you, doesn't mean it is obvious to everyone.

I believe the assumption is that Zac's range on this ability is excessive. I also believe that many people would agree that it is. However it does require a channel to achieve that range so it does have some balance, perhaps not perfect balance, but balanced no less.

There are other champions who can cover this range, and even further, in a short period of time when ganking so this further helps to validate his balance.

Ultimately, it comes down to understanding that your enemy has a Zac on their team, and that you need to maintain vision in order to avoid these ganks. That is simply how the game is played.

If you need help to understand the thread, something is wrong with you.

Elite4Runner4 votes

{quoted}

If you need help to understand the thread, something is wrong with you.

It speaks!

No, not really. They say a picture is worth a thousand words. There are several things I could find that is wrong with the picture that is probably not what you are intending to illustrate.

For example,

Why do you have no items? Why do you have smite when there doesn't appear to be any other players or bots in the game?

adidas6 votes

It's not okay... Been telling everyone on the boards for 7 months now that Zac needs nerfs but people just point and laugh because im the minority apparently.

MisterHealYoGirl2 votes

If you're having trouble with Zac, hitting him with any form of displacement while he's in his jump (Thresh's Flay, most famously, but anything will work) will stop him where he stands and he won't apply any CC. Get good enough at that and he won't be able to do anything against you.

Eedat1 votes

That is extremely difficult to actually pull off. Especially if he's jumping from the fog of war

zlumpy1 votes

Veigar stun works great. Veigar is a huge pain in the ass for Zac because he denies a huge area of approach the entire game. Alistar also works great since you can easily last second Q and stop him mid air. Syndra stun also works well. Really any large area aoe snare/stun works almost too well against his E.

Also remember if he doesn't land that E he is waaaaaay less useful in a gank/teamfight.

Requiemsfire2 votes

The center of the circle is where you land, the circle is the splash radius.

TheLastShadow452 votes

What is the point of this post? What do you want explained? What is the problem here?

Meep Man2 votes

I know right, why doesn't that Zac have ANY ITEMS!?

Yondaimee Hokage1 votes

The circle is still in the spell's range.

Gary B Enkelis1 votes

Yeah it cuts off at the center or something.

I hate my ADC1 votes

I'm fairly sure he is complaining about the range of the jump itself, not the circle.

I hate my ADC1 votes

He's only banned 34.43% of the plat+ ranked games. Riot has shown that even with 60% ban rate, changing a champion's kit that is annoying enough to be banned for more than 1/3 of the games isn't a healthy change to do for the game.

That's why it's okay to have a jump that covers the entire lane.

P.S. I'm not sure why so many people downvoted the OP, the only reason Zac is banned so much is his slingshot giving him too much ganking power.

Schàdenfreude1 votes

only banned 34.43% of the plat+ ranked games.

only 34.43%*

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

I hate my ADC1 votes

{quoted}

only*

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

Mkay?

Fondling Gems1 votes

Where are you seeing this ban statistic?

The highest I have seen it listed at is still under 15%

Fondling Gems1 votes

Huh, interesting. Aaaaaaaaaaaand bookmarked.

Slythion1 votes

champion.gg for is champion statistics (plat+) better in my opinion

XinCrin1 votes

My problem is not that the range is really long but how he can jump in and if he messes up, he can ult and bounce away since it knocks back people and gives him movespeed. also he gets really tanky and he heals. Oh, and lets not forget the passive that can stay alive if someone teleports on the blobs.

Hige1 votes

the only part that's not ok is that the indicator for Zac's landing spot is a measly shadow that you can barely see and that does NOT show the size of the AoE.

Also, the AoE itself is way too big for a skillshot with that speed and that range, add on top of it that you can't see it and you have quite a messy and OP skill.

XerShade1 votes

Because it's on a 3 hour cooldown after that, seriously even with 40% cdr i can't spam that wonderful pile of CC.

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