Is it purposely done that some items don't match the stats based on build paths?
##
Trinity Force
+250 Health +250 Mana +25 Attack Damage +40% Attack Speed +20% Cooldown Reduction +5% Movement Speed (<--- This shouldn't be here)
##Build Path:
Phage = 200 health + 15 Attack Damage
Sheen = 250 Mana + 10% Cooldown Reduction
Stinger = 35% Attack Speed + 10% Cooldown Reduction
##
Athene's Unholy Grail
+30 Ability Power (<--- This needs to be 35) +30 Magic Resist +10% Cooldown Reduction +100% Base Mana Regen
##Build Path:
Fiendish Codex = 35 Ability Power + 10% Cooldown Reduction
Chalice of Harmony = 30 Magic Resist + 50% Base Mana Regen
##
Abyssal Mask
+10% cooldown reduction (<--- This shouldn't be here) +350 health +55 magic resistance +300 mana
##Build Path:
Catalyst of Aeons = 225 Health + 300 Mana
Negatron Cloak = 40 Magic Resistance
##I could potentially find some more items who might have a similar issue but you get the point, what are your thoughts on this people?