Zac's passive is just an effectively longer respawn timer....

DustyElLion·3/18/2015, 2:43:47 PM·3 votes·1,305 views

Unless you kill your opponent with your cinderquill while on the ground there is very little chance of you getting revived. Almost every champion in the game can kill you before you repsawn, your blobs can be smited, they increased damage due to loss of resistances, and they have so little HP. I'd honestly rather they just remove the revive passive and put power somewhere else into his kit, maybe give us that ult tenacity back so we don't just nailed by a Morgana binding and lose our entire ultimate?

5 Comments

SmknWdl3/18/2015, 2:46:08 PM2 votes

cinderquill? Are we crossing league with pokemon? The item is cinder hulk. The pokemon is cindaquill

McAllister3/18/2015, 2:52:52 PM1 votes

Die under tower in the laning phase. If you die under yours, they took a bunch of tower shots, and they'll get killed if they try to finish you. If you die while diving as part of a gank, you'll be able to tank the turret for a really long time while your laner finishes the deal.

Outside of laning phase, it's like Eggnivia, or a GA where people can cut it short by attacking the blobs. How many people actually manage to come back from those? Sometimes it helps, and sometimes there's a benefit just from that additional distraction.

Dreadlocks3/18/2015, 3:30:21 PM1 votes

If you die early in a team fight and their team focuses your blobs instead of the other members on your team... How is that bad? lol.

AHeroNamedHawke3/18/2015, 3:33:58 PM1 votes

Zac's passive is for teamfights, not surviving duels or invades

You can play way more aggro than other tanks because you won't actually die, and if their carries stop to clean up your blobs they'll get rocked by your team