Kayle Rework Idea
I'm a big fan of Kayle, and have been wanting her to get a visual update and gameplay rework for a while. (seriously, she needs a visual. Why is she so small?) Here are my musings of a Kayle update. I imagined her as a mid laner/support, and I'd like to hear people's thoughts and feedback on the ideas presented, and maybe even make a revised version at a later time.
First and foremost, kayles is a ranged champion now.
Passive: HOLY FERVOR Whenever Kayle uses an ability, her next basic attack becomes empowered for 2 seconds, dealing an additional 15% ap damage on hit.
Q: SMITE (10-6 second cooldown) Kayle targets a location. After a 1 second delay a column of holy light strikes that location, dealing 50%AP damage and applying a slow to all foes hit.
W: DIVINE BLESSING (9 second cooldown) Grant Kayle or an ally an shield for 60% ap and 7%ap movement speed.
E: RIGHTEOUS FURY (9 second cooldown) For the next 5-10 seconds, kayle's basic attacks deal an additional 15% ap on hit, apply a stack of judgement on hit, and splash magic damage around the target. If a champion gains 3 stacks of judgement, the stacks are consumed and that champion is stunned for 1-2 seconds. That champion can not gain stacks of judgement again until righteous fury ends.
R: INTERVENTION (120-90 second cool down) A surge of holy light falls from the heavens on Kayle or a target ally, releasing a burst of energy. The target is healed for 50% ap and 25%missing hp. All foes struck by the burst are pushed back to the edge, and stunned for 0.75 seconds.
SUMMARY The goal was to give Kayle multiple kiting tools, allowing her both to duel in lane and to support without investing much into Ap or attack speed.
The change of W from a heal to a shield was because shields encourage fighting to maximize their use, while heals are more passive. The movement boost was kept to allow saves on allies.
I wanted to move some focus away from her attack speed, as it didn't create a very interesting combat pattern for her. Her new passive still requires Kayle to land auto attacks, but it is now about weaving them in between abilities rather than spamming with rylai's on. In addition her new E is about having a moment of power, as opposed to trying to keep it up constantly.
I very purposely removed the invincibility form her ultimate, as it is difficult to provide both the feeling of sudden salvation for an ally without also providing a feeling of sudden cheapness for the enemy. The ability will likely still have that feeling, but at least now it isn't a true 100% denial.
and
would get a Duo VGU, when it comes time for their turn. When that will be, no one can say. You may not like me for saying it, but it IS what they've said.