Is this the most unbalanced meta so far?

Tsohgder·3/11/2016, 1:16:22 AM·2 votes·716 views

AD carries used to have sustained damage, now they do pretty much everything, they even build Sterak's now. Why would you pick an AP champion when you can just pick Corki?

Top lane is full of tanks trying to counter this heavy AD meta or bruisers building Sterak's/BC, Hexdrinker is all the MR they need.

Quinn is literally everywhere.

AP champions are countered by both AD items and their own overpriced items, even RUMBLE can't go to the top lane, the only thing he can do now is go to the jungle, where he can build the only decent AP item. At least the golem won't instantly counter him by building a 1300g item. Same thing goes for Ekko.

Even Akali is building tank now. This is is getting serious.

Looks like champions who can use Sated devourer are FORCED to use it. Jax, Xin Zhao and Warwick make you feel bad when you play them outside of the jungle.

2 Comments

69469238DEL13/11/2016, 1:19:50 AM1 votes

It's a skill meta

Nahui3/11/2016, 1:25:15 AM1 votes

Remember that just because a champions scales with AD and is ranged does not mean they deserve to be an ADC. Quinn is an assassin now. She's not meant to be an ADC, not really before, and definitely now. Seeing her bot lane is an off lane, not top/jungle.

Sterak's and Titanic are being nerfed to stop these easy tank builds any melee can work.

As for the AD OP items, I've posted this on other threads too. They did this on purpose so they can get an accurate representation of every bit of potential the new items have. They want you to play less AP and more AD right now so they can perfectly balance the items. There's a reason the mage update is coming out soon. By then, they'll have an accurate scope of the state of the AD items, both strengths and weaknesses and will balance accordingly or design AP items to counteract them so they will become balanced relative to AP.

Balance isn't as easy as people think. It's not "Oh, lots of people are buying this item and do well, let's just chunk 10 AD off of it." It's very fragile because even the smallest changes can break champions, or dumpster an item. Guinsoo's went from being a joke to being a pinnacle. Devourer went from ranged junglers to melee junglers all in one little change. More often than not, it's not a mathematical issue of an item. It's usually not "Shave or boost a stat". It's often the design of the item, like Guinsoo's, or jungle tank items.