Bloodrazor needs rebalance
Old: basic attacks does 4% target max health as bonus phys damage suggestion: basic attacks does 30 (+3% target max health) as bonus phys damage
With Bloodrazor the only thing I feel I am getting is attack speed with 0 damage considering that Bloodrazor is applied to basic attacks only and abilities have 0 benefit from it. Meanwhile when it comes to farming how much damage is 4% of a small minion/monster max health?
Blade of the Ruined King does 8% target current health but also 15 minimum damage and 40 AD. Bloodrazor does 4% target max health. If that target is a minions or monster I would barely do any damage to it because I got 0 bonus AD and 0 minimum damage.
The item should be rethinked and rebalanced so you do something early game, while being less oppressive lategame but 4% target max health is not a lot considering it's physical damage so buy armor to counter it.
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= crazy damage that makes Phreak happy.
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and technically behind a stacked
