Cinderhulk should be replaced
Compared to the rest of the other jungle enchantments, cinderhulk feels like the odd one out. All the other enchantments offer something unique besides just damage with the exception being bloodrazer which offer % health damage which still feels kind of unique. Cinderhulk is just flat health with a bland passive that has continuously been an issue for balance. Unfortunately I don't have the answer to what that change should be but it should be something that aligns with the other enchaments that strengthens their damage but also has a unique passive that appeals to their general needs/wants. Possibly damage that scales with defensive stats? Would probably have to be limited to jungle monsters though.