Does Riot listen to its player base? Nerf Miss Fortune already

Elohaven·1/24/2020, 2:20:16 PM·1 votes·1,325 views

53%+ winrate, 30%+ pickrate. That is disgusting.

Edit: She's getting nerfed: https://twitter.com/MarkYetter/status/1221928313226067968

You nerfed Vayne for a 52% winrate and 20%-30% pickrate and made her a dumpster fire to play until midgame. You gutted Kai'Sa. Hook supports still need to be addressed since they're making most of the support roster irrelevant. (Their absurd pickrates and the rate differences between other supports is way too high. The range of values needs to be addressed).

You have a problematic game right now due to how much you've made the game snowball.

Anyways, even if you do not care in the slightest, it's obvious as day Miss Fortune needs nerfs. Her Q's bounce is way too easy to land and deals too much damage. It should only land if the player is on the path of the ball AFTER it hits the minion. It can hit me when I come in front of the minion or on its side or when I'm out a range when she casts it and the damage is ridiculous since it chunks 15-40% of your HP in lane depending on her build & item paths.

Her ult 100-0'ing you is also ridiculously strong right now due to hook supports being so tanky that it takes no effort for them just to lock you in place long enough for the short duration her ultimate needs to burst you down. It takes less than a third of the time Miss Fortune's ultimate is up for her to shred squishies.

Because games don't last longer than 30minutes, MF doesn't fall off. She never will because it's so easy to end games by then. The range of her ultimate also makes securing objectives too easy.

Here are ideas for nerfs which by themselves should balance her: Edit: People aren't reading this. None of these nerfs should be together. Only individually.

  • Her ultimate cannot go through terrain
  • Her Q bounce now can only go at a straight angle and calculates trajectory on minion hit.
  • W attack speed bonus removed
  • W movement speed bonus removed and base movement speed nerfed by 5
  • AD ratios nerfed by 0.1
  • Ultimate no longer applies on-hit effects but can still critically strike

19 Comments

Zyniya1/24/2020, 2:56:38 PM2 votes

So if you remove the W Attack speed active and the passive movement speed what else does her W do? You can't just remove a champs entire W.

Illabethe1/24/2020, 6:22:25 PM2 votes

She doesn't need a nerf. She needs a rebalancing. 1 skill should never scale into a 1 shot. Particularly a Passive (her Passive is arguably her strongest part of her kit, since R Is immobile)

Infernape1/24/2020, 2:46:16 PM2 votes

Judging by her presence in competitive a nerf probably isn't that far off.

DuskDaUmbreon1/24/2020, 4:11:44 PM2 votes

https://u.gg/lol/champions/missfortune/build

21 seems quite a bit lower than 30.

bobyboucher1/28/2020, 5:54:24 PM1 votes

Shes immobile and her kit is pretty damn simple... it's not that shes op it's that she fits into the camp bot lane get drags end game in 24 mins meta at the moment. She can stack dorans blade and just sustain early trades ... that is the main issue especially in higher elos they know how to coordinate and win the early game better so they just snowball the early power spike into a fast win.... however overall shes not what you would call op especially due to how immobile she is and how vulnerable to ganks she is.

Her ult not going through terrain : Then should she be allowed to move while it channels? The negative to her ult is big dmg in a cone at the cost that she cannot move and it can be interpreted... not sure how further limiting it would make it balanced. Q bounce: it's pretty easy to avoid them just don't sit right behind a minion... the higher up you go the less MF gets Q bounces off and q tends to be applied for a AA Q AA combo to stack PTA not for the big hit Q bounce. W attack speed bonus : with out that then you would just get move speed... rather useless unless W is reworked to make it a dash then might be applicable W move speed removed ... again shes immobile you cannot further nerf mobility without giving something back AD ratio : She has one of the lowest base ad's as it is due to the fact she has love tap. Love tap is great however it makes it so your consecutive AA's especially in early skirmishes are pretty damn low. Lowering it more seems odd...

IMO the best way to fix most of the issues especially in higher elo would be to nerf dorans stacking! It's what is allowing her to be a very strong early lane bully snowballing lane into taking drags etc.

I mean OP is a vayne main so I can see the frustration but vayne is a late game hyper carry and that does not really fit into this snowball early win lane get drags and end in 25 mins s10 meta! I mean even OP played MF in ranked and the KDA shows exactly what I said above...shes immobile and dies fast if miss positioned!

Kroda131/24/2020, 2:32:01 PM1 votes

MF is fine the way she is

Linna Excel1/28/2020, 9:07:40 PM1 votes

Doesn't she need a skin released first? Don't want to prematurely nerf her and lose money out of it.

Highwiseene1/24/2020, 2:50:00 PM1 votes

I'd rather lane against a strong mf than a strong aphelios/cait/kog/draven/pretty much an adc tbh.

Pika3101/24/2020, 3:05:48 PM1 votes

Or we could forget nerfs & just revert this shit design entirely. She was never such a balancing issue back when she was a mixed-damage character.

kaitlynfeartech1/24/2020, 5:36:29 PM1 votes

So if her W attack speed buff gets removed, she would need an entirely new W skill because the entire point of that thing is pewpew faster. Any ideas?