Darius Rework Failed to give him counterplay
Darius was an auto win against melee, he still is. The delay on his Q is useless since the range on his blade is so big. He just have to move one step behind if you're too close and you will take the full damage+passive+him getting heal. His attack speed nerf was supposed to give you time to not get 5 stacks, meanwhile he can dunk someone and apply the 5 stacks with one attack.
there is something you can do about that instead of doing pointless nerf on his mana cost and healing