The real problem with Pyke is his Pyke

Mega Annie X··2 votes·975 views

1100 range? Why?

He has a 40% movespeed buff that is stealth...

What in the world he needs 1100 range on his pull for? This is why no one ever wants to lane against him. It's like a giant zoning area. You can't push him out and you are vulnerable within 1500 range due to his mobility.

5 Comments

DuskDaUmbreon3 votes

Because it's a channel, and gives you far more time to reposition than for other pulls.

Also, it's a set distance towards him, rather than most/all of the way to him.

Mega Annie X1 votes

the slow is barely noticable and the hitbox is MASSIVE

Hotarµ2 votes

As a Pyke main, the hitbox is definitely not as egregious as Nautilus' or Thresh's hooks. As Dusk said though, his channel (remember that most channels slow the champion casting them) allows players to react to it whereas Blitz and Nautilus' hooks are much harder to respond to.

Boatwhistle1 votes

Don't you dare suggest Pyke hook is more difficult then the Thresh hook. Playing both I cant see any merit to Thresh's hit box being more "egregious" then pikes, they are very similar in size. Pyke doesn't hard cc himself when he wants to hook and has a dash if a quick dodge is needed during the charge up. You don't have to account for a units velocity nearly as much as Thresh must cause Pyke lacks the super massive delay. Pyke's invisibility and dash allows him to get much closer and negate the charge up to make the hook harder to react to and dodge then the spin and toss of Thresh. I would also say Pyke's projectile speed is faster but I cant confirm this as it didn't pop up on the 30 sites I checked however using the two his projectile speed visually looks faster. As a matter of fact it took 0 attempts to get good with the Pyke hook because its a very easy ability to do well with.

Hotarµ1 votes

Are we talking about the entire champion or just the hook? Because OP is strictly talking about the hook and so was I. No point in bringing up Pyke's E or W because they're not the ability we're talking about.

If you want to bring them up, you can't use E/W while charging the hook, you still have to wait a full 3 seconds before reaching max range on your Q. If you want to burn your only escape/engage ability to hold a hook in someone's face for 3 full seconds, you won't have a good time against a competent team. If you want to short-charge his Q for a faster hook, you're going to have much less range than a Thresh hook with the added bonus of possibly not comboing your E/Q together.

You don't have to account for a units velocity nearly as much as Thresh must cause Pyke lacks the super massive delay.

  • Thresh's hook windup is half a second whereas Pyke's hook requires a full three seconds to reach max charge.

  • At full charge Pyke's Q reaches 1,100 range whereas Thresh always has 1,100 range, so it essentially takes Pyke 3 seconds to reach the same distance hook that Thresh does.

Pyke's invisibility and dash allows him to get much closer and negate the charge up to make the hook harder to react to and dodge then the spin and toss of Thresh.

  • Yes, Pyke can move while channeling but not during the action of actually throwing the hook. So he can reposition himself, but he still has a 1,100 range immobile casting hook. If anything, Pyke's hook is technically worse because the only thing he can do is slow himself and telegraph that his hook is coming, only to wait 3 seconds to have the same functionality of a Thresh hook. (Same range, can't move while casting)

As a matter of fact it took 0 attempts to get good with the Pyke hook because its a very easy ability to do well with.

  • It's also a very easy ability to dodge because you have a full 3 second window to react to it. On top of the fact that it doesn't stun for 1.5 seconds (like Thresh's hook) it also doesn't fully combo into E if someone has enough MS or a light dash, whereas Thresh can get a guaranteed Flay since his Q actually stuns people. You being good with the hook doesn't remove the downsides of a three second channel.

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