The Nerf Yasuo needs that will make the quality of life for EVERYONE better

Mega Annie X··5 votes·1,548 views

Yasuo can now dash to the same minion infinitely with no cooldown.

Yasuo now receives a 1.5 second stacking cooldown per dash to non-champion units.

I think the most annoying thing about Yasuo to ALL PLAYERS is the fact that he uses your minions as a guaranteed way to engage you. Each minion wave gives him 3 dashes toward you. THREE.

Might as well be a 2000 range engage. This makes him so oppressive for no reason. Spam E non-stop on minions to "outskill" everyone.

This will finally stop the faceroll players from dominating. We all know spamming E on everything is super freaking hard to deal with as any champion trying to fight him.

8 Comments

Ratpie2 votes

Yasuo has some problems, but I really don't think this is it. I usually shut him down hard mid with Anivia or anybody with CC. My problem is that I can have him 0/5 and less farm than me and he hits his power spike and suddenly he is running around killing everybody. If you are that far behind, no powerspike should morph you from dumpstered to pentahero that fast.

SmallCheeseCake1 votes

Yeah no.

Hotarµ1 votes

Nope.

Mordepool1 votes

Back yo the drawing board bud

VERY FUN AHHAHAH1 votes

I dont know if you've ever played League, but there is this foreign magical thing called a Stun, it allows you to stop him and if you aren't an idiot just predict him and hit a skill shot. Once he clicks on a minion he is going to that minion, so just throw it there. Your Welcome. - Pim :)

cheex9192 votes

{quoted}

I dont know if you've ever played League, but there is this foreign magical thing called a Stun, it allows you to stop him and if you aren't an idiot just predict him and hit a skill shot. Once he clicks on a minion he is going to that minion, so just throw it there. Your Welcome. - Pim :)

theres also a thing called windwall, dont get me wrong, i dislike and like yasuo, but if you think about it, most stuns are based off of projectiles

PhearBunny1 votes

they should just attach to his passive- Incapable of dealing true damage.

CHEWYARMS1 votes

I think I'd rather see something like attrox's dash mechanic implemented.

Can build up a number of dashes over time but each charge has a CD.

That way he can be punished more for being out of position and taking bad trades with champions that can't lock him down...

Right now you either pick a champion that hard counters him or you set back while he does whatever he wants because he can't be touched and that's bad design.

Something for Akail. They need more windows of vulnerability that doesn't require getting second pick in champ select.

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