Can we talk about resouces? My Problem with Fury
I just saw a vid on Youtube that kind of sums up my issues with the fury mechanic?
https://www.youtube.com/watch?v=YQ44hVeVdEw
Fury is something I'd expect from a raging barbarian or in a berserker's bloodlust. The name of it denotes anger, rage and emotion. But the mechanics of it in game seem wrong. Let's start with the color: orange. Now I don't hate orange, but I don't think it's right for fury. Annoying, maybe, but not fury. I google "orange emotion" and some of the top hits all say warmth and happiness, or energy and happiness.
Yeah, that's right out the window from the get go.
Then there's another thing that bugs me about fury: it's always being linked to healing. Be it trynd's Q, reksai's passive, or an enhanced version of renekton's Q (which heals less without and more with). Can someone please tell me what part of "fury" says "imma healing myself now"? Usually if someone gets angry to the point he's furious, he doesn't go on a healing tirade. Normally what he does is starts yelling or punching stuff until the fury subsides.
So what does this have to do with the video? Well when I hear something called fury, I have certain expectations. Warm fuzzy feelings and self healing don't come to mind traditionally. When I see a resource called fury, I expect it to be linked to something, well furious in nature. What I expect is gnar's rage or shyvana's dragon form, but even then the second isn't perfect. Why can shyvana only get angry at level 6? Why does she find being a dragon thereputic? Why does hitting things in dragon form prolong her furious state instead of help her vent quicker? I read enough of rosewater's articles and seen enough Extra Credits to know that mechanics matter. But on the other hand, if the devs decide to use a work with a certain meaning and wants to tell a specific story, they should have the understanding of what the meaning of the words they choose are and pick something that appropriately describes the end result they are hoping for.
That's my problem with fury as both a name and as a functional mechanic. It promises one thing, but delivers another. If riot wants to keep the mechanic, that's fine but I think it's fair to ask them to name it something more in line with how its used and the results it achieves.
Words have meaning. This is important. If words didn't have meaning then language is screwed because no one is exactly sure what other people are saying. This is why we hate pathological liars. With that in mind, if the meaning of what you are saying and the nature of what is it are maligned, you need to fix one or the other.