I want to understand, from a design perspective, how Leblanc creates fun and engaging gameplay?
Honestly, I just hate the champion, but I'll try to keep myself from just fuming.
Leblanc has all the things that are a recipe for frustration in her kit:
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Extremely high burst and great AP scaling. Deals huge damage with her simple combos (press every button while holding mouse over enemy character). Most damage is unavoidable, and is often unnecessary to kill the target (Often Leblanc can double-cast W and just use Q-E to burst a target for huge damage anyways). This damage is tied to short CDs and is mostly non-ult reliant (which is also a short CD).
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Extreme mobility. Can travel the map fast and re-position herself easily. TnT on wheels
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Extreme safety. Leblanc's safety is entirely determined by her OWN decision to pop-in and pop-out. At best the enemy has a 0.5 second window to hit Leblanc with melee attacks, skill-shots, CC, etc.
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CC. That can be cast twice in a short-window (seriously why?)
I understand that her design to be this mobile, assassin, but she literally contributes nothing except running-around and being annoying to the enemy team, picking off isolated targets, or even targets near their allies with her huge burst. She doesn't really add much to a team-composition, and doesn't have much in objective control. Her whole design only seems fun for the person playing her, and doesn't encourage counter-play or team-play.
Either she goes 10/2/0 (cuz lets be real, Leblanc don't need no assists) and just stomps the enemy team with frustrating solo-kills or she goes 0/10/0 and contributes nothing to her team and gets nuked every time she W's in.
I literally never want to see this champion on my team or on the enemy team. She is just too snowbally, frustrating to play against, and frustrating to play with. I don't think she is OP, just horribly frustrating and toxic for casual play. If you lose to her, you literally feel like you could do nothing against her instant burst and mobility. If you lose as her, you literally feel like you could do nothing against the enemy CC, tanks, teamfight, whatever. The interactions are too tilted, either Leblanc kills you, or you kill Leblanc - and it continues that way for the entire game in short, rapid, split-second windows.
Honestly, do you guys find your games enriched by this champion? Does she really add anything to the game? Other than making me scared to walk through any bush in the game because I'm worried I'll be 100-0'd in 0.5 seconds. I'd say this champion (amongst other Assasins in the game
) definitely needs a rework.
Edit: Riot nerfed Sona because "There was limited counterplay outside of champion select." Leblanc seems to be an extremely similar case.
(me) *Uses R on LeBlanc*
- What was that! I was full health!