Regarding the Teemo Changes

FarRockBF··3 votes·809 views

I know everyone's Phreaking out about his "buffs" but just think about the implications of his shrooms having their duration cut in HALF. Now you know pretty much if he's been bot for a while top is clear; if he's top, dragon is pretty safe.

This is a damn huge nerf. I agree the stealth in bush thing is "OP" but as someone who plays Teemo fairly often, I would rather shroom duration stay at 10 minutes than get these other changes.

7 Comments

Radnar the bold2 votes

He can still throw them........thats like "hey the minefield is alot safer now, but he can now chuck holy hand grenades at you"

FarRockBF1 votes

[{quoted}](name=Radnar the bold,realm=NA,application-id=3ErqAdtq,discussion-id=8XO84y1c,comment-id=0000,timestamp=2015-07-27T20:43:54.696+0000)

He can still throw them........thats like "hey the minefield is alot safer now, but he can now chuck holy hand grenades at you"

Don't they take time to activate? I don't have a PBE account but I was under the impression that you can simply walk away from it and be safe.

7ha7guy7771 votes

Yeah. They take longer to activate than live.

SuchLikeWhale2 votes

You're not alone, as a fellow Teemo player, I think the change is bullshitt too. People who don't play Teemo don't really realize this at all though. I've looked through the boards and plenty of Teemo players are mad about this 10 to 5 minute nerf too. I've tested the change and the hype doesn't back up the new shroom throwing thing. It's hard to actually get someone with a shroom since it takes a veryyy long time to actually spring. I just have my fingers crossed that it will be 10 minutes again or for the change to just not go through, it's really not that good. What made Teemo was his map control, which already got indirectly scuttle nerfed, there was absolutely no reason to nerf it some more just because of some "but you can throw them now lolol" crap.

Cenobite Azaziel1 votes

They could at least bring the damage back. throwing easy shrooms so ppl can farm them with no risk AND cutting the time in half... geez... they really likes gank plank barrels heh..

Ba22crow1 votes

It is a bad nerf, Teemo hits hard if he's ahead yes, but that's not why he was picked. Its for his map control. If they wanted to hit hard and do magic damage, theres a ton of mages to pick from.

I played him support for a while and after level 6, ganks for the opponents become all but impossible, helping to keep my adc safe as I zone them out of cs. build max cdr, to shroom everything and in combination with a sightstone you have more vision on the map than if your whole team had a sightstone and max wards out. That is gone now. His only real other strength was countering auto based champs, but how many of those are still played commonly on lanes Teemo goes?

FarRockBF1 votes

I'm sad about it, so sad.

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