[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=8KOkqFeJ,comment-id=00010000,timestamp=2018-11-07T21:47:58.978+0000)
this would be logical. do it, and two weeks later you have the boards and reddit spammed with adc raging and complaining that they dont do enough damage and they cant carry anymore.
the reason why adc never work as healthy carries in this game is because auto attack range in itself is broken without a counter balance mechanic in league. always has been.
so league relies on champion counters like mages and assassins instead to keep marksmen in check. if it works it feels shitty for marksmen. if it doesnt, it feels shitty for everyone else.
yes, you could make marksmen balanced by factoring their range into their power budget, lowering their damage and increasing their defense so they become less binary and dont die as quickly. but then they would be balanced and not fun to play anymore, since they couldnt carry like they do now.
Bingo, and when the patch that made it so other choices were starting to go bot like mages?
ADC whine changed it right after.
Basically " I want to build all damage never build defense, have lifesteal built into my items, be able to survive burst, have mobility and dish out the highest dps at a range with unmissable autos "