Playing ADC is stressful and unfun at the moment..

Daddy ReTaric··9 votes·2,647 views

Everything kill you. Assassins are meta, Diver are meta, hard tank who don't feel you are meta... legit everything kill you.. and your defense are close to none... I don't see the point of playing adc anymore when you can't live during fight or skirmish any longer...

25 Comments

Critmaster Garen7 votes

you know whats stressful when adc arent stressed?

adc.

that entire class is garbage binary design. for 8 years the lever has flipped between adc being the only game deciding factor, or adc mains nonstop crying because they get bursted by either mages or assassins before they can have game impact and cant solo carry games.

because thats literally the only way to counter them.

its time to overthink the entire concept. just because the glass cannon ranged carry is a classic archetype in other games like mmos doesnt mean it works any better for this game than the classic idea of a tank. at least as long as this game doesnt have counterbalance mechancis to range like turn rates in dota 2.

Daddy ReTaric2 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=8KOkqFeJ,comment-id=0000,timestamp=2018-11-07T21:36:26.592+0000)

you know whats stressful when adc arent stressed?

adc.

that entire class is garbage binary design. for 8 years the lever has flipped between adc being the only game deciding factor, or adc mains nonstop crying because they get bursted by either mages or assassins before they can have game impact and cant solo carry games.

because thats literally the only way to counter them.

its time to overthink the entire concept. just because the glass cannon ranged carry is a classic archetype in other games like mmos doesnt mean it works any better for this game than the classic idea of a tank. at least as long as this game doesnt have counterbalance mechancis to range like turn rates in dota 2.

Well, i don't ask to solo carry but right now, I feel like i could legit Afk and the game result wouldn't matter.

D357R0Y3R4 votes

"everything kills you"

yea no shit, this was always the case unless botlane decided the game and fed adc could 1v9

if we end this era we return to better botlane wins, and I don't want that to come back I'm fine playing adc right now

saltran2 votes

Hey, to be more accurate it was a 2vs8, it's not like supps have been ward dispensers for some years you know.

Critmaster Garen3 votes

{quoted}

my take on it: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/EA24d3vY-adc-tankinesssafety-needs-to-go-up-their-damage-needs-to-go-down-globally?comment=0001 should be allowed to have some build choice

this would be logical. do it, and two weeks later you have the boards and reddit spammed with adc raging and complaining that they dont do enough damage and they cant carry anymore.

the reason why adc never work as healthy carries in this game is because auto attack range in itself is broken without a counter balance mechanic in league. always has been.

so league relies on champion counters like mages and assassins instead to keep marksmen in check. if it works it feels shitty for marksmen. if it doesnt, it feels shitty for everyone else.

yes, you could make marksmen balanced by factoring their range into their power budget, lowering their damage and increasing their defense so they become less binary and dont die as quickly. but then they would be balanced and not fun to play anymore, since they couldnt carry like they do now.

LilxPaprika1 votes

ADC can't complain about more freedom makes no sense.

Like you said... the only people that could complain would be non adcs, and whats good is tailoring benefits all the classes so everyone ends up happy. not to mention you can make adjustments on any build abused on a case by case basis.

there will still be countering, this is subtle, the amount of countering will be lessened but STILL very much so present. im talking 2 more armor on tabis 3 more mr on mercs depending on winrate.

Critmaster Garen3 votes

{quoted}

ADC can't complain about more freedom makes no sense.
the only people that could complain would be non adcs, and whats good is tailoring benefits all the classes so everyone ends up happy. not to mention you can make adjustments on any build abused on a case by case basis.

there will still be countering, this is subtle, the amount of countering will be lessened but STILL very much so present. im talking 2 more armor on tabis 3 more mr on mercs depending on winrate.

theyve been trying to balance marksmen like that for almost a decade now. its not a curve where a middle ground seems to exists.

part of the problem is the expectations marksmen mains have of the class. theyre convinced that they should be the highest dps class in the game despite their range advantage, but they also dont want to immediately blow up to melee fighters, mages or assassins.

this is what i mean. they think of the class like hunters in wow. but the same concept doesnt really work in league, just like tanks that dont deal any damage wouldnt work in a moba.

LilxPaprika1 votes

this is different because it adds a dimension of control (to all classes) the game never had. it's worth testing, I'm not going to be definitive because i'm all about seeing it first. but I think your reading too much into it.

because the alternative is there is no solution and this is how it will always be. that's what your telling me. which I dont buy

Critmaster Garen2 votes

{quoted}

this is different because it adds a dimension of control (to all classes) the game never had. it's worth testing, I'm not going to be definitive because i'm all about seeing it first. but I think your reading too much into it.

because the alternative is there is no solution and this is how it will always be. that's what your telling me. which I dont buy

the alternative should be that riot fundamentally rethinks how to counterbalance attack range in this game.

they need a specific mechanic like turn rate, or damage drop offs at close distance to make something like a ranged carry thats capable of carrying without instantly blowing up working.

LilxPaprika1 votes

I do recall way back in the day suggesting a damage drop off idea but as a defensive idea for melees only. (Probably only if back against them , maybe it could be a backplate type item). A turn rate limit would ruin the fluidity.

Items like item 3046 make me really doubt how adcs cant "challenge" someone even an assassin if conditions are right and you play it well.

saltran1 votes

And I'm glad that it wont ever happen, well, maybe on 2030 they will release League of Legends 2: Battle Royale and then they maybe will change how aa's work.

Until then, enjoy.

Ah, and if you want my opinion about this post it's a downvote, I fucking hate the Gameplay Boards regardless of the circlejerk.

saltran1 votes

Nah, I would do complain if they nerfed adcs dmg and increased their defense on compensation.

Overall I dont have a problem with being one shotted when I'm out of position, that's what makes adcs fun, I dont want to play ranged bruisers and I trust Rito on this topic because I dont see them turning adcs into more defensive picks with less dmg.

LilxPaprika1 votes

ya I never said anything about reducing their damage. You build damage your dmg will stay the same. If vs an adc that goes tabis or mercs, in which case that adc would deal less damage by choice though. which already is a thing as it's not uncommon for some to build tabis.

Critmaster Garen (NA) agreed the logic is sound. any complaint would just be a rant, and there is a difference. one may be warranted the other is just salt.

saltran1 votes

Ah, but buying defensive boots on adcs has been a thing for a while, if you talk about this small options it already happens.

LilxPaprika1 votes

ya that's all I talk about in my tailored thread. it's just right now some adcs hardly buy them. even item 3009 should be occasionally bought on any class because there should be match-ups where enemy has a lot of slows. same for mercs. true ADCs can get QSS but they can also get GA. plus some supports can cleanse them item 3222 the tailoring might increase some sustain on items they currently don't get much out of, and resist on tabis/mercs by little 2 to 5 points.

vgamedude3 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=8KOkqFeJ,comment-id=00010000,timestamp=2018-11-07T21:47:58.978+0000)

this would be logical. do it, and two weeks later you have the boards and reddit spammed with adc raging and complaining that they dont do enough damage and they cant carry anymore.

the reason why adc never work as healthy carries in this game is because auto attack range in itself is broken without a counter balance mechanic in league. always has been.

so league relies on champion counters like mages and assassins instead to keep marksmen in check. if it works it feels shitty for marksmen. if it doesnt, it feels shitty for everyone else.

yes, you could make marksmen balanced by factoring their range into their power budget, lowering their damage and increasing their defense so they become less binary and dont die as quickly. but then they would be balanced and not fun to play anymore, since they couldnt carry like they do now.

Bingo, and when the patch that made it so other choices were starting to go bot like mages?

ADC whine changed it right after.

Basically " I want to build all damage never build defense, have lifesteal built into my items, be able to survive burst, have mobility and dish out the highest dps at a range with unmissable autos "

ModWulf Helhammer6 votes

ADCs aren’t allowed to build defensive items. The second they do, boards blow their mines whining that “ADCs can’t be tanky” so the items get nerfed, and then their damage does too so that they have to have a full 6 damage item build in order to function.

vgamedude2 votes

{quoted}

ADCs aren’t allowed to build defensive items. The second they do, boards blow their mines whining that “ADCs can’t be tanky” so the items get nerfed, and then their damage does too so that they have to have a full 6 damage item build in order to function.

You can build defensive items if you want now but don't expect to do the same amount of damage and "solo" carry a game with unmissable ranged autos if youre also defensive and also can have lifesteal.

Thats truthfully I bet the only reason you don't even build defense now aside from pd or ga or something. You get lifesteal and your damage is so good and sustainable that it doesn't warrant it. Mids don't build defensive items either and they get no lifesteal. (excluding liandrys and veil/stopwatch, which not all mids even build liandry and its only hp)

Hell adcs can also build QSS

Summonah123691 votes

Oh well, atleast I main a low pickrate assassin (Nidalee)

Frog goes moo1 votes

play corki mid lol.

That's not a joke believe it or not. He's healthy with triforce and his package makes his ganking really nice. He also has really nice poke post-6 and a dash to escape bad situations.

Mizaya1 votes

Well at least you can have the peace of mind knowing that you couldn't do anything to survive when the enemy assassin jumped you from out of nowhere.

I had a game where I kept dying to the assassin when my team would hard dive and leave me behind. Even though we lost I got "stayed cool" honors for not raging cause they knew it was helpless lol

Daddy ReTaric2 votes

{quoted}

Well at least you can have the peace of mind knowing that you couldn't do anything to survive when the enemy assassin jumped you from out of nowhere.

I had a game where I kept dying to the assassin when my team would hard dive and leave me behind. Even though we lost I got "stayed cool" honors for not raging cause they knew it was helpless lol

Well if your team dive in without caring for you, they ain't playing the game properly.. a real team should defend their backline, including you and your mid.

saltran1 votes

Oh cmon dont be like Boards mage players crying all the time, what a shame.

Daddy ReTaric1 votes

{quoted}

Oh cmon dont be like Boards mage players crying all the time, what a shame.

i'm actually a support main, Taric/Leona to be correct.

More from Gameplay

More by Daddy ReTaric