My ult *didn't* go off? (Skip to 20 seconds in)

Bay B··18 votes·9,939 views

Sorry for poor video quality but this is taking too long.

So Akali shroud cancels abilities? The video CLEARLY shows my ult went off, completely. Yet it doesn't go off cooldown and the damage doesn't apply.

Xayah can still be hit in her ult if you target her BEFORE she ults, so why would Akali shroud cancel my abilities if I target her before she shrouds? Im seriously confused.

27 Comments

Pika Fox8 votes

Same thing happens with brush and other forms of lost vision on darius; his ults channel time is during the start of his animation, so it looks really odd if you lose vision mid ult, or if someone pops zonyas etc.

But essentially, you lost vision, thus ult didnt complete.

Bay B4 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=8EmUseKB,comment-id=0006,timestamp=2018-11-05T18:36:08.870+0000)

Same thing happens with brush and other forms of lost vision on darius; his ults channel time is during the start of his animation, so it looks really odd if you lose vision mid ult, or if someone pops zonyas etc.

But essentially, you lost vision, thus ult didnt complete.

My question then would be why when recalling, if someone autos you as you recall to base, the auto will follow you to the base? When you recall your opponent has 'lost vision of you' yet it still goes through. Frankly there seems to be a fundamental flaw in the design here.

Pika Fox2 votes

Because at that point its already beyond the cast time. Recalling to base would have the same effect if the cast time hasnt finished.

Modl Ryden l1 votes

[{quoted}](name=Bay B,realm=NA,application-id=3ErqAdtq,discussion-id=8EmUseKB,comment-id=00060000,timestamp=2018-11-05T18:53:59.734+0000)

My question then would be why when recalling, if someone autos you as you recall to base, the auto will follow you to the base? When you recall your opponent has 'lost vision of you' yet it still goes through. Frankly there seems to be a fundamental flaw in the design here.

This is a different mechanic. Riot has instated a specific time window that determines whether or not damage will prevent the recall. I think it's also a 0.1 second window. Or 0.25 seconds.

They even made it public at one point because it has caused such an uproar in worlds 2015 in a Fnatic match where some instances damage stopped a back and instances of damage DIDN'T Stop the back.

Zerenza1 votes

Projectiles work differently than Melee attacks, this goes into how Kiting/ Orb Walking works but basically as long as the projectile leaves ashe's(example) bow it'll follow the opponent until it hits. With targeted ranged abilities this functions the same as well, if Teemo Q's you right before you back, the Q will eventually hit you. If your Evelynn though and you E someone who becomes Stealthed or you Lose Vision while the E is coming out(she has a .25 second cast time on her E) the damage will not go through but the ability will also not go on cooldown. The same thing happens with all Targeted melee abilities, Darius R is a much more frustrating example, lose vision when performing a Melee targeted ability and you lose out on all the damage.

LeftyRaydy1 votes

How did he lose vision? he is in the bush? Edit: I now know this is Akali and its stupid.

Stray Kat7 votes

Same thing happened in a game I was in the other day. We assumed we had just seen it wrong and that he hadn't actually ulted - But clearly you did.

Also had it happen with Garen trying to R Akali.

Tr4shB4NSYST3M6 votes

Reasons Akali W is unbalanceable.

God fuck that champion.

Salron3 votes

This has nothing to do with akali's W Any stealth ability wouldve cancelled his ult in the same way because that's how Darius ult works when you lose vision during the cast

ZaneShadow5 votes

Xaya’s Ult makes her untargetable. So if you already targeted her, it goes through. League has different logic for invisibility than it does untargetable. Invisibility means you cannot be hit by targeted attacks. Now, if that is healthy for the game or not, I don’t know. But that’s what your seeing in the video.

Simply put

  • Untargetable=pre targeted hit, dodge AoE and not able to be targeted for the duration.

  • Invisibility=Immune to target damage, hit by AoE.

Invisibility works the same way with Vayne I believe. Your call if it’s healthy for the game.

Bay B1 votes

{quoted}

Xaya’s Ult makes her untargetable. So if you already targeted her, it goes through. League has different logic for invisibility than it does untargetable. Invisibility means you cannot be hit by targeted attacks. Now, if that is healthy for the game or not, I don’t know. But that’s what your seeing in the video.

Simply put

  • Untargetable=pre targeted hit, dodge AoE and not able to be targeted for the duration.

  • Invisibility=Immune to target damage, hit by AoE.

Invisibility works the same way with Vayne I believe. Your call if it’s healthy for the game.

That makes sense I guess but I definitely don't think it's healthy for the game. My opinion (only an opinion) is that invisibility should be that and that only, invisibility. What does that mean? It means while invisible, you are immune to all targeted abilities, simply because you can't be targeted. With that said, if you're targeted before you are invisible, you technically were targeted BEFORE you we're invisible, therefore going invisible shouldn't cancel it because despite the animation time the ability was triggered before invisibility was implemented. The idea that it has the power to CANCEL abilities like it's CC seems outright ridiculous.

Z3Sleeper1 votes

{quoted}

  • Invisibility=Immune to target damage, hit by AoE.

This is a bit false. They can still be hit by targeted attacks that have completed, they just cancel targeted attacks that haven't completed their channel (including basic attack windups).

Untargetable effects won't break targeted abilities during their channel/cast time, stealth will. That's the difference.

Example: Using Brand's ult then having Akali go invisible after the projectile is fired will result in it still tracking and damaging Akali.

ZaneShadow1 votes

{quoted}

This is a bit false. They can still be hit by targeted attacks that have completed, they just cancel targeted attacks that haven't completed their channel (including basic attack windups).

Untargetable effects won't break targeted abilities during their channel/cast time, stealth will. That's the difference.

Example: Using Brand's ult then having Akali go invisible after the projectile is fired will result in it still tracking and damaging Akali.

Fair point. I probably over simplified and mislead a few people. Good catch

Malak3 votes

Hey this is actually a serious bug

Bay B2 votes

{quoted}

Hey this is actually a serious bug

Yeah im trying to draw attention to this, link a spread the word

ez mental boom3 votes

You know you can link timestamps, right?

Z3Sleeper1 votes

Or use the handy trim tool

XxDRAGONsAK47xX3 votes

I hate new Akali.

I think her shroud makes her very stupid.

I think she disappears too fast.

I can't E her as Anivia because the animation cancels because she disappears too fast after using her q.

Stupid champ wins off of being unhittable.

Bay B2 votes

BUMP

Modl Ryden l1 votes

This happens to a lot of basic attacks as well. It's called 'breaking line of sight' if the target is no longer in view, basic attacks and abilities will cancel. Because both basic attacks and most abilities have a 'delay' in the form of 'attack delay' and 'channel' as brief as they are, the game requires you to full complete the delay before the action and damage calculation can occur.

Bay B3 votes

[{quoted}](name=l Ryden l,realm=NA,application-id=3ErqAdtq,discussion-id=8EmUseKB,comment-id=0005,timestamp=2018-11-05T18:06:04.538+0000)

This happens to a lot of basic attacks as well. It's called 'breaking line of sight' if the target is no longer in view, basic attacks and abilities will cancel. Because both basic attacks and most abilities have a 'delay' in the form of 'attack delay' and 'channel' as brief as they are, the game requires you to full complete the delay before the action and damage calculation can occur.

By that logic the shorter your animations the more of an advantage you have?

Modl Ryden l1 votes

[{quoted}](name=Bay B,realm=NA,application-id=3ErqAdtq,discussion-id=8EmUseKB,comment-id=00050000,timestamp=2018-11-05T18:20:35.456+0000)

By that logic the shorter your animations the more of an advantage you have?

Not necessarily as long as you can play around that mechanic by using wards to prevent breaking line of sight. Obscure is a different thing however.

Automated Riven1 votes

[{quoted}](name=l Ryden l,realm=NA,application-id=3ErqAdtq,discussion-id=8EmUseKB,comment-id=0005,timestamp=2018-11-05T18:06:04.538+0000)

This happens to a lot of basic attacks as well. It's called 'breaking line of sight' if the target is no longer in view, basic attacks and abilities will cancel. Because both basic attacks and most abilities have a 'delay' in the form of 'attack delay' and 'channel' as brief as they are, the game requires you to full complete the delay before the action and damage calculation can occur.

Fun fact. Kalista will miss autos no matter what conditions so long as she loses vision.

Not relevant but kinda relevant.

NodirjonSattarov1 votes

Same thing happens when I play Ryze and W or E someone that walks into a bush or when Akali shrouds. The cast animation goes off but since she shrouds it doesn't go through lmao

Full Brain1 votes

You can do the same thing with Yi. Probably with LeBlanc and Shaco too but I don't play those characters.

Bay B1 votes

I just dont get how you can be untargetable and still take damage while being invisible makes you untargetable. .

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