Any tips for laning against gangplank?

Call Me Nana··1 votes·1,387 views

I am just so annoyed by this champion. It seems no matter what i do, hes better than you. He just has so much built into that kit, i cannot find a way to beat this champ when im top lane.

  1. that q is just ridiculous + passive combination is just infuriating. Trial by Fire STATIC COOLDOWN: 15 INNATE: Gangplank's next basic attack burns the target, dealing 55 - 225 (based on level) (+ 100% bonus AD) bonus true damage over 2.5 seconds. Turrets receive 50% reduced damage.

Trial by Fire 2 If Gangplank successfully hits a target with Trial by Fire, he Trial by Fire 2 gains 30% bonus movement speed for 2 seconds. Destroying a Powder Keg Powder Keg instantly readies Trial by Fire and grants its bonus movement speed.

Parrrley TARGET RANGE: 625 COST: 60 / 55 / 50 / 45 / 40 MANA COOLDOWN: 5 Parrrley ACTIVE: Gangplank shoots the target enemy with his pistol, dealing physical damage and applying on-hit effects. Parrrley can Critical strike icon critically strike.

PHYSICAL DAMAGE: 20 / 45 / 70 / 95 / 120 (+ 100% AD) Silver Serpents If Parrrley kills its target, Gangplank plunders gold and Silver Serpents Silver Serpents, the latter of which can be spent to upgrade Cannon Barrage Cannon Barrage.

GOLD PLUNDER:» Gold 3 / 4 / 5 / 6 / 7

  1. this is probably the most frustrating part of his entire kit. The ability to remove any cc, at will..

Remove Scurvy COST: 80 / 90 / 100 / 110 / 120 MANA COOLDOWN: 22 / 20 / 18 / 16 / 14 Remove Scurvy ACTIVE: Gangplank consumes a large quantity of citrus fruit, removing all crowd control affecting him and healing himself. HEAL: 50 / 75 / 100 / 125 / 150 (+ 90% AP) (+ 15% missing health)

  1. the instant burst, ignoring armour, gaining movement speed powder kegs.

Powder Keg TARGET RANGE: 1000 COST: 1 CHARGE RECHARGE TIME: 18 / 16 / 14 / 12 / 10 Powder Keg PASSIVE: Gangplank stores a charge of Powder Keg periodically, up to a maximum of 3 stored at once.

ACTIVE: Gangplank places a Powder Keg at the target location for 25 seconds, which connects to other nearby Powder Kegs.

Gangplank and his enemies can attack the Powder Keg with their basic attacks, dealing 1 damage per hit. Gangplank may also shoot the barrel with Parrrley. If Gangplank scores the killing blow, it explodes, also triggering a chain reaction that explodes nearby connected kegs. If killed by an enemy, the keg is safely dismantled.

An exploding keg deals the attack's damage to all nearby enemies, plus bonus damage against champions, ignoring 40% of their armor, as well as Slow icon slowing them for 2 seconds. Enemies can only be damaged once.

BONUS DAMAGE: 60 / 90 / 120 / 150 / 180 SLOW: 40 / 50 / 60 / 70 / 80%

  1. Why is this ultimate global and instant? Why.

Cannon Barrage TARGET RANGE: Global EFFECT RADIUS: 600 INNER RADIUS: 200 COST: 100 MANA COOLDOWN: 180 / 160 / 140

Cannon Barrage ACTIVE: Gangplank signals his ship off-shore to fire upon the target area for 8 seconds, calling down 12 waves of cannonballs in clusters of 3 every 2 seconds, and Sight icon revealing it for the duration. Each wave deals magic damage to all enemies within the area and Slow icon slows them by 30% for 0.5 seconds.

Gangplank can purchase upgrades for his ship in the store at the cost of 500 Silver Serpents Silver Serpents each, which improve Cannon Barrage:

MAGIC DAMAGE PER WAVE:» 35 / 60 / 85 (+ 10% AP)

DEATH'S DAUGHTER: An initial cannonball lands in the center of the barrage, dealing a cluster's worth of true damage to all enemies it hits and Slow icon slowing them by 60% for 1.5 seconds.

TOTAL MAGIC DAMAGE:» 420 / 720 / 1020 (+ 120% AP) Raise Morale item Raise Morale item RAISE MORALE: The barrage grants allies 30% bonus movement speed while they are inside the area, persisting for 2 seconds after leaving it.

Fire at Will item Fire at Will item FIRE AT WILL: Cannon Barrage fires 「 6 additional waves 」 over its duration.

Does anyone have any tips on how to beat this champ?

TL;DR

  1. ignite built into passive
  2. movement speed and instaburst
  3. cleanse all cc with heal based on missing hp
  4. Q onhit effects--> stacks with grasp of the undying
  5. global, instant and true damage ult

Sincerely,

someone who's frustrated with GP.

2 Comments

Kwattigor1 votes

bann him he is to strong thats why riot constantly nerfs him hes a late game power house that has super safe lane phase with long range aoe to melt tanks and farm ontop of global ult to help generate more gold nothing really you can do bout it accept pick a early game champ and get other lanes a lead

Mr Mxyzptlk1 votes

First of all gangplanks Q isn't overpowered. It deals 60 damage at level 1 and using it to consistently will run you dry of mana. If it frustrates you why not just start dorans shield top lane? Why not try to find ways to work around things rather then complain about it. Also you have to pick your trades smart. If he had trial by fire why would you insist on trading with him knowing he's going to most likely win that trade. Wait until he uses it on a minion then try to look to trade.

Also remove scurvy and movement speed are the only ways for gangplank to actually work around match ups in top lane. He's a trouble maker. He wants to cause conflict and get away fast to do it all over again. Also using scurvy in lane will cost 80 mana and even if he wins the trade by cleansing your cc he's still burning a lot of mana just to do that in the process. Once again like I said pick your trades wisely.

Yes powder kegs increase GP movement speed for 2 seconds and ignore 40% armor but that's the reward for landing it in the first place. You have to position terribly to get hit with it out in the open and many adcs can auto attack the keg before your Q can reach it. Also its not instant until you max E where kegs begin to tick down in around 1 second. Other then that you are aware of when he spawns the keg and have time to react which is why gangplank is rewarded for landing one.

Gangplanks ult isn't instant. There is actually a 0.5 second delay before the damage is even applied. Also it does 35 magic damage per wave. You rarely see high elo GP mains use this to snipe kills because doing that would be tremendously hard with timing for the delay and the enemies health. If anything its used as a slow and it doesn't slow that much either. Gangplanks ult doesn't really start dealing damage until you max it and have deaths daughter but that still requires you to aim to make sure your ult hits the target in the center of the zone. Raise moral is a last upgrade purchase so most Gangplanks don't even get unless the match goes past 30 minutes or there extremely fed.

Tips to deal with him.

Trade smart in lane. Playing against GP requires you to actual think and keep track of his abilities. If you know he does have his passive up and used his cleanse in lane you can win the trade. Picking smart fights and capitalizing off his cool downs is key to winning lane against GP.

Your problems isn't gonna really be fighting GP its gonna be catching him. In lane building to sustain and survive should be your main focus. Like running dorans shield early so you can take more damage. He can't abuse you early as much as he used to after the mana nerfs to Q.

Keeping track of his keg ticks is important as well because at early levels they tick really slow but will speed up as the game goes on. Ruining his combinations or baiting him into wasting his kegs since he only has 3 is taking away a lot of his damage from a team fight or lane.

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