Revert Xin Zhao ult
this ult is just so bullshit, because he already does a near 1-shot kill, so why does he get to deny damage from the few champs that counter him? (high damage marksmen)
this ult is just so bullshit, because he already does a near 1-shot kill, so why does he get to deny damage from the few champs that counter him? (high damage marksmen)
i think its because his old ult was useless vs adcs in my opinion if they added enough scaling to his old ult then i would have kept it.
i think its because his old ult was useless vs adcs in my opinion if they added enough scaling to his old ult then i would have kept it.
the problem, is with it is that's it's TOO strong even against champs who aren't adc
personal opinion i hate the ult its very unfun/unrealistic setting the fact it gives him immortality going outside X range. they call it awareness when he autos someone i dont care if hes ip man with a spear theres no way you can dodge and block bullets/skillshots cait ults.
His old ult was legit useless past mid game, it had no utility. It's fun to get Zed ulted, ignited, and everything, pressing R to go back to his old position waiting for the kill, only to get denied by Xin pressing R and denying every source of damage, including ignite :') ( Xin Zhao player btw)
[{quoted}](name=Quinn Is Bae,realm=NA,application-id=3ErqAdtq,discussion-id=8959EERk,comment-id=0001,timestamp=2019-02-02T01:31:00.018+0000)
His old ult was legit useless past mid game, it had no utility. It's fun to get Zed ulted, ignited, and everything, pressing R to go back to his old position waiting for the kill, only to get denied by Xin pressing R and denying every source of damage, including ignite :') ( Xin Zhao player btw)
I sense bias from you
I sense bias from you
Look my match history. Such Bias. http://na.op.gg/summoner/userName=Quinn%20Is%20Bae His old ult, did the same as the new does, but instead of allowing you to block damage outside of the circle, gave flat armor and magic resist. It was stat check and bland. Now you can express yourself by positioning right and be able to focus someone without being blown up by ranged carry(AD and AP). Also, the duration is fairly short if you ain't attacking so it's fair. Xin Ultimate was boring and lame to use, you had to use it before your whole combo to actually do any damage. Now you can use either in start to knock back your opponent (Insec Lee kick style) and protect yourself from burst, use it in the end when you want to finish the enemy as it does base damage , knock back the rest of the enemy team as you act as an engage, or protect yourself from delayed ranged ability(Zed Ultimate, Cait Ult, Karthus ult , etc). It added more skillfloor to the champion and honestly, Xin deserved it. He was boring to play and had no real utility mid/late game. Stop complain and adapt, Jax is way worst than Xin and nobody talk about it.
[{quoted}](name=Quinn Is Bae,realm=NA,application-id=3ErqAdtq,discussion-id=8959EERk,comment-id=000100000000,timestamp=2019-02-02T02:48:21.510+0000)
Look my match history. Such Bias. http://na.op.gg/summoner/userName=Quinn%20Is%20Bae His old ult, did the same as the new does, but instead of allowing you to block damage outside of the circle, gave flat armor and magic resist. It was stat check and bland. Now you can express yourself by positioning right and be able to focus someone without being blown up by ranged carry(AD and AP). Also, the duration is fairly short if you ain't attacking so it's fair. Xin Ultimate was boring and lame to use, you had to use it before your whole combo to actually do any damage. Now you can use either in start to knock back your opponent (Insec Lee kick style) and protect yourself from burst, use it in the end when you want to finish the enemy as it does base damage , knock back the rest of the enemy team as you act as an engage, or protect yourself from delayed ranged ability(Zed Ultimate, Cait Ult, Karthus ult , etc). It added more skillfloor to the champion and honestly, Xin deserved it. He was boring to play and had no real utility mid/late game. Stop complain and adapt, Jax is way worst than Xin and nobody talk about it.
no old ult just slammed everyone away and dealt great damage, his ult now is the bs one
New Ult PASSIVE - CHALLENGE: The last enemy champion targeted by Xin Zhao's basic attacks or Audacious Charge Audacious Charge is Challenge Challenged for 3 seconds.
Crescent Guard EFFECT RADIUS: 450 COST: 100 MANA COOLDOWN: 120 / 110 / 100 ACTIVE - AWARENESS: After 0.35 seconds, Xin Zhao sweeps around him, dealing physical damage to enemies hit, capped at 600 (+ 100% bonus AD) against monsters, while also Airborne icon knocking back all non-Challenge Challenged enemies hit.
PHYSICAL DAMAGE: 75 / 175 / 275 (+ 100% bonus AD) (+ 15% of target's current health) For the next 3 seconds, Xin Zhao is Intervention invulnerable against enemy champions more than 450-units away from him. Basic attacks and other spell casts extend the duration by 0.3 seconds.
Old Ult Crescent Sweep EFFECT RADIUS: 187.5 COST: 100 MANA COOLDOWN: 120 / 110 / 100 Crescent Sweep ACTIVE: Xin Zhao sweeps around him, Airborne icon knocking back all non-Challenge Challenged enemies, Stun icon stunning them for 0.75 seconds, and dealing them physical damage, capped at 600 (+ 100% bonus AD) against monsters.
PHYSICAL DAMAGE: 75 / 175 / 275 (+ 15% of target's current health) (+ 100% bonus AD) Each enemy champion hit by Crescent Sweep grants Xin Zhao bonus armor and bonus magic resistance for 6 seconds.
BONUS RESISTANCES PER CHAMPION:» 15 / 20 / 25
Check for yourself.
[{quoted}](name=Quinn Is Bae,realm=NA,application-id=3ErqAdtq,discussion-id=8959EERk,comment-id=0002,timestamp=2019-02-02T03:06:49.291+0000)
New Ult PASSIVE - CHALLENGE: The last enemy champion targeted by Xin Zhao's basic attacks or Audacious Charge Audacious Charge is Challenge Challenged for 3 seconds.
Crescent Guard EFFECT RADIUS: 450 COST: 100 MANA COOLDOWN: 120 / 110 / 100 ACTIVE - AWARENESS: After 0.35 seconds, Xin Zhao sweeps around him, dealing physical damage to enemies hit, capped at 600 (+ 100% bonus AD) against monsters, while also Airborne icon knocking back all non-Challenge Challenged enemies hit.
PHYSICAL DAMAGE: 75 / 175 / 275 (+ 100% bonus AD) (+ 15% of target's current health) For the next 3 seconds, Xin Zhao is Intervention invulnerable against enemy champions more than 450-units away from him. Basic attacks and other spell casts extend the duration by 0.3 seconds.
Old Ult Crescent Sweep EFFECT RADIUS: 187.5 COST: 100 MANA COOLDOWN: 120 / 110 / 100 Crescent Sweep ACTIVE: Xin Zhao sweeps around him, Airborne icon knocking back all non-Challenge Challenged enemies, Stun icon stunning them for 0.75 seconds, and dealing them physical damage, capped at 600 (+ 100% bonus AD) against monsters.
PHYSICAL DAMAGE: 75 / 175 / 275 (+ 15% of target's current health) (+ 100% bonus AD) Each enemy champion hit by Crescent Sweep grants Xin Zhao bonus armor and bonus magic resistance for 6 seconds.
BONUS RESISTANCES PER CHAMPION:» 15 / 20 / 25
Check for yourself.
notice that none of those from the old ult denies damage outside a tiny-ass radius?
notice that none of those from the old ult denies damage outside a tiny-ass radius?
Notice that also means Xin doesn't outright deny damage as claimed in the OP but just denies range (to some extent)?
Also, it's not a "tiny-ass" radius. It's only slightly shorter than the standard AA range of ranged champions. It just means you couldn't attack him from full range, and not that you couldn't attack him from range at all.
Notice that also means Xin doesn't outright deny damage as claimed in the OP but just denies range (to some extent)?
Also, it's not a "tiny-ass" radius. It's only slightly shorter than the standard AA range of ranged champions. It just means you couldn't attack him from full range, and not that you couldn't attack him from range at all.
The radius of his ult IS HIS AUTO ATTACK RANGE, meaning you’d have to try and contest him up close
The radius of his ult IS HIS AUTO ATTACK RANGE, meaning you’d have to try and contest him up close
No.
The radius of his ulti, both the spin attack and the guard thing, have the radius of 450.
That is noticeably more than even the double of his AA range of 175.
I don't know where you get it from that says his guard radius is the same as his AA. But it's incorrect.