Sona PBE Nerfs
Aria of Perseverance (W) heal lowered to 40/60/80/100/120 from 40/65/90/115/140 Song of Celerity (E) bonus movement speed lowered to 13/14/15/16/17% from 16/17/18/19/20%
https://media1.giphy.com/media/1M9fmo1WAFVK0/200.gif https://hallofbeorn.files.wordpress.com/2014/07/everybody-just-calm-down-bear-large.jpg http://s2.quickmeme.com/img/52/528c94218539aa2b9fba2d2c7aecdd4a6a5fe3468b270f605929e39bfe18a6d6.jpg
In the previous patch aria of perseverence got a straight buff, we're going to talk about this latter, because i feel that song of celerity has some serious issues about what it should do.
patch 6.14: Active self movement speed increased to 16 / 17 / 18 / 19 / 20% movement speed for 3 seconds (and up to 7 seconds if Sona is out of combat) from 13 / 14 / 15 / 16 / 17% decaying over 3 seconds. pbe: bonus movement speed lowered to 13/14/15/16/17% from 16/17/18/19/20%
see the problem with this, is that song of celerity was designed to be stronger out of fights, so why isn't riot nerfing the other part of the spell? With 6.14 song of celerity became a strong spell if you want to move from a point to an other point, so why are we nerfing what it should do? a more logical nerf would be reducing its power IN the fight to reduce the power of the spell outside its strength.
then now we can talk about her W:
Aria of Perseverance (W) heal lowered to 40/60/80/100/120 from 40/65/90/115/140
this is a good nerf actually. Over the past riot nerfed/buffed her heal every patch, but in this patch it makes sens.
crescendo gives 40% cdr, which means that with patch 6.14 sona's heal should be more powerful over time, but if the base heal is strong combined with masteries and items she will simply save a fight in the early seconds and continue to be powerful throughout the end of the fight, WITHOUT wasting her mana which should be her new weakness.
overall, talking about sona with riot is like talking with deaf people and i doubt that her E nerf will be rewritten.