Even though Malzahar's level 2 needed to be nerfed...
Nerfing his 3 - ∞ was a little much.
I feel like the changes to Malzahar were just a bit uh.... much. Way way too much.
What makes me scratch my head is why they feel like using voidlings to specifically block skill shots is a broken/op/unfair strategy. Honestly one of the better things that I found to be great about Malz (outside of his damage) was his ability to make clutch plays with his voidlings to block that Ezreal Q, or that Blitzhook/threshhook/nauthook.
Sadly all the nerfs were made to just make Malzahar unplayable in support or mid. There's no compensation. No extra damage, no mana reductions, no CD reductions or higher damage scaling.
Note, I'm not a Malz main. I just enjoyed playing him support. However I just feel like Malzahar might be on the way to being as unusable as Sejuani at this point. Hopefully he'll get some buffs next patch. (Or maybe a hotfix?)