A list of abilities that should get the "grounded" debuff added to their effects

L Psy Kongroo··2 votes·580 views

For reference, "grounded" is the debuff on Cassiopeia 's W that prevents dashes, blinks, and teleports from being used.

Galio E - opponents who stand in the path of the gust are grounded

JarvanIV R - the direct target should be grounded as long as the walls remain up

Karthus W - enemies who walk through are grounded for the slow's duration

Leblanc E - replace the slow on her chains with grounded

Shen - enemies slowed by Shen's Q are also grounded for the duration

Skarner E - either the first enemy hit, first X enemies hit, or all enemies hit

Twitch W - enemies hit are also grounded for the slow's duration

Jayce E (in Cannon Stance) - enemies who walk through it are grounded for ~2 seconds

Any others you can think of? Or would it be best not to spread it around too much? Personally, in an age where mobility is king, I feel that there aren't enough counters to dashes and blinks, which doesn't leave much room for an even playing field. Not all of the suggested champions need buffs, but I don't really consider the addition of a counterplay mechanic to be a buff. Rather, I see it as a necessary change for the good of the game's health. In some cases, such as with LeBlanc, I've tried to manage a trade-off (because dashing out of them is really the ONLY form of counterplay they have, and sometimes that isn't even enough). If you disagree on a point, feel free to post why.

4 Comments

CppL1 votes

You grounded!

Michael Sykes1 votes

You are about to buff champions which are in an "okay" or a very strong state right now.

Also.. Why should an ADC have a grounding effect? D:

L Psy Kongroo1 votes

[{quoted}](name=Michael Sykes,realm=EUW,application-id=3ErqAdtq,discussion-id=7qVeWPNj,comment-id=0001,timestamp=2016-07-17T17:47:48.257+0000)

You are about to buff champions which are in an "okay" or a very strong state right now.

Also.. Why should an ADC have a grounding effect? D:

The addition of counterplay should not be considered a true buff. It's for the greater good of the game's health. Also, from a balance standpoint, this "buff" is hardly gamebreakingly strong. In fact most of these champions, if given the buff, wouldn't see any noticeable difference in power UNLESS they're against someone with strong mobility.

Critmaster Garen1 votes

Lux

grounded inside her e.

burn!

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