we need an item that reduce aoe magic damage and one that reduce crit damage
the reduce crit damage could give something like 30 armor so its not as good vs pure ad and cost something like 2.2k gold
the aoe magic damage could be like that too low mr so it doesnt fuck over single target
- provides MR for your whole team, essentially reducing aoe magic damage, otherwise just build MR.
- best option for reducing crit damage on top of more armor/hp the 10% AA damage reduction actually does a lot
is so prevalent, and a popular champ
relies heavily on crits for damage. I don't see a problem with adding an anti-crit item, since we already have
to deal with attack speed problems.