4 Comments

Hotarµ1 votes

Because Rift is a lot harder to balance with: -Early, mid, late game -Champion compositions -Item builds and keystones -Winrates, pickrates -Splitpushing, objectives (Dragon, Baron, Herald)

Nexus Blitz literally throws all sense of seriousness out of the window and aims entirely for a stompfest, not game balance.

Dope Solo1 votes

The antithesis of that would be that rift is the more stable, dependable and tested map. You throw all Blitz's random elements into the game and now you want to try and balance the champion pool? Don't make me lol.

Hotarµ1 votes

The point is, they don't care if Blitz is balanced entirely. Rift is not a playground where everyone will always be 100 percent viable at all times. Nexus Blitz's goal is to have everyone be at least playable so you can get into a quick game, get fed or get stomped on, and have it be over in less than 15 minutes.

Dope Solo1 votes

We have almost that exact thing now with rift, sure they're all "playable", meaning, it won't crash your game before the match starts.

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