Ideas for zed changes
I beg you riot, don't "olaf" zed. He is easily one of the most enjoyable champions. I understand he is pretty strong right now but their are easy fixes.
Idea for change: increase e cool down by 1.5 seconds. This means that you cannot use your e twice when you cast your shadow, this lowers his wave clear by a little bit and gets rid of the cheese where you poke them with e twice.
Second idea for change: lower the range on his q by 150. This means you can no longer shadow q snipe from halfway across the map. This also makes it harder for zed to hit both shurikans on the same target, to compensate they should increase the base damage on shurikans by 15 or 20 at all ranks.
3rd idea: increase energy cost on q from 75/70/65/60/55 to 100/90/80/70/60. This means you are punished for spamming q too often in the early game.
4th idea: reduce death mark bonus damage from 20/35/50 to 10/35/60. This punishes his early game very hard but rewards you for surviving until mid-late game.
Incase you guys didn't undersand, I am saying implement One or two of these changes, not all of them. If you have any concerns or ideas of your own please post them in the comments section, I will do my best to reply to them.
says hi. 100 energy on his e that never lowers.
level 1 e is 100 energy and scales worse than this zed proposal 100/90/80/70/60 vs 100/95/90/85/80. this would just bring his resource management in line with some of the other energy users.