[Discussion] @Riot Let's talk about Attack Delay and Attack Animations
https://i.imgur.com/wlY4Ml3.png
So I just realised how impactful this stat is.
There are some champion's who's Attack Animation Delay is so huge that it can be used against you as an advantage for the enemy who might have a lower Attack Animation Delay than you.
https://i.imgur.com/8xRGXNV.png https://i.imgur.com/EDsguyH.png https://i.imgur.com/dPEjQxg.png
https://i.imgur.com/wlY4Ml3.png
Imagine a case where you or the enemy is about to land a basic attack which would result in one of each other's deaths, but the chances were un-even because of this.
Imagine you were
(with a 1.04 second attack delay) vs
(with a 0.94 second attack delay)
Who do you think would be killed first? It's rather obvious is it not?
https://i.imgur.com/wlY4Ml3.png
Examples of Attack Animation Delay
Annie (1.08 second delay)
Ziggs (0.9527 second delay)
The differences may not feel that big when looking at numbers or the video itself but trust me after a while of playing an X champion you will notice how impactful something simple as this can be.
Also if you manage to play both videos at the same time you will notice how Ziggs Attack Animation Delay is lower.
https://i.imgur.com/wlY4Ml3.png
##So my question for you Rioters, would you ever consider giving majority of the champions an equal or a more relatively close Attack Animation Delay to make all Basic Attack Animations equally effective?
Because this is what I believe causes a common issue that is known by many players, cancelling an Auto Attack.
(with a 1.04 second attack delay) vs
(with a 0.94 second attack delay)