Opinion on Galio's rework from an Ex-Galio player
http://www.lolking.net/summoner/euw/21335235/Negan%20fanboy124#ranked-stats Galio used to be one of my way to go champion in season 2, he was a very good champion to use if you started the game which was my case. But his skill floor wasn't low, a good galio was different from a "noob" galio in many point. i stopped playing him after season 2 where riot gutted him, but i continued to play this champion in normal games even after season 2. http://boards.na.leagueoflegends.com/en/c/bug-report/YpjTz8Eg-no-comments?comment=0003 i was the one reporting to riot a gamebreaking bug he had on his ult which made them fixe it according to riot kateykhaos
I won't lie i don't like the rework and for multiple reasons that i will try to explain, but first i would like to point out the good things about this rework, the things that i really liked: -Q is an awesome wind ability, seeing new galio using his Q makes me really pleased i like how it works and how galio looks cool when he uses it -new passive is better than the old one in any way -Gatekeeper galio's VO interactions are not only the highest amount of interaction for a skin, but also the best i ever saw kudo to whoever made them
_Why i don't like the rework _, it's obviously because old galio is dead like many of you know it, not only gameplay wise but also background wise and this is extremely sad for galio's players "but old galio was bad because of X Y and Z" and here i'm going to try to PROVE to you that old galio was great
http://oi51.tinypic.com/2v9euz8.jpg
Old galio's gameplay was a gargoyle protecting people, and this was fucking awesome gargoyles are Apotropaic creatures the legend says that they repel the evilness, they are the keepers of the edifices. This perfectly made sens with galio's gameplay Old galio was a gargoyle standing next to adcs, he protected them he was their bodyguard. His Q slows for 2.5 seconds his W gives 90 armor/mr to an ally his E gives 50% bonus movement speed in a direction allowing them to orb walk even more and his ult that taunts for 2 seconds and cannot be reduced by tenacity all of that made galio the warden that every adcs would like to have next to them you didn't need to do anything else
"he was too reliant on flash" false, he never had to flash and ult people. just to wait until people come to his carries, you had to respect that strength instead of trying to do a vanguard job additionally, you don't need flash to do anything just use your E and build
seriously.
if you want someone who can go in and CC people play amumu? or kennen i don't know BUT NOT GALIO, galio is made to protect people
"new galio can still protect people", i agree with this but he doesn't do it in the same way he did before AND THIS TRIGGERS ME BECAUSE RIOT IS MAKING HIM AN OTHER BRAUM/TANK, why the fuck everyone has to do everything in the same way? why did you remove his bullwark/his bonus movement speed and replaced it by knock ups and ccs?
old galio gave 90 armor and 90 mr, the only ability giving this amount of armor/mr in this in the game having its niche countered by true damage and penetration this ability could turned an entire teamfight https://youtu.be/s1jojddNsuo?t=3034
you remove the healing-on-damage for the sake of damage reduction? why? should every tank also works in the same way and they can't have a unique way to tank damage? "galio's E is boring and useless" false its the only ability giving 50% bonus movement speed to your entire team on a low cooldown (yes sivir is her ulti) but balanced by the fact that it only works in one direction this makes the ability interesting, the strength is huge but you can't use it recklessely if you want to have this amazing movement speed buff if you use it to do damage you can't peel your adc anymore and many galio players do this mistake
and you remove it for a gap-closer+CC........... why!?
So what's wrong with new galio except that he has generic mechanics? his gameplay is also different, see how current galio works like a gargoyle doing its job as a statue staying permanently near the place that should be protected? well new galio is: -you can be everywhere, ulti if your ally in danger giving them damage reduction until you arrive with AOE cc -use your CC to help your ally to kill the target
this is FAR DIFFERENT from current galio, new galio is like a super hero comming from no-where to save the day, and IMO this should be
, no fucking clue why galio is like this
but then this means current galio is fine? No, this is where my friends aren't understanding me i'm not saying current galio didn't need any works, he didn't need to be removed he needed a new passive, maybe a new Q but his current W+E+R are core to his identity and didn't need any changes, current galio gameplay didn't need to be changed it works at its finest from mid to late game
galio problem was laning phase a lot of his numbers prevented him to lane, and his Q made him obnoxious when good that didn't mean the entire kit should have been removed. But right now once galio gets past laning phase he has no issues at all except again mana cost that are still gating him in late game
what about new galio look? again this is not galio, this should have been a new champion named whatever you want this look of galio looks like a super-hero from DC comics or marvel, while many of you likes it i don't because this replaces old galio's look who was a flying gargoyle, staying immobile like a statue and protecting people new galio doesn't protect people, he saves them like a super-hero i think a lot of people didn't understand this major difference, new galio likes to fight he wants to punch people, he seeks battle and this is fcking hilarious as old galio would just remain at his place like a statue next to what he should protect waiting people to repel evillness.
i don't have anything against sup-heroes honestly, but they should not be introduced at the expense of removing old champion's background, they should be in the game ALONG them
+
= new galio