New SR Objective, for top lane and counter jungle relevance.
I was thinking about how to make it so both top and bot sides of the map are relevant and I came up with this idea. Now, if you look at the map I have attached, it's a map of the current SR with two red circles between the two top lane turrets of both red and blue sides.
My idea is to add a bridge leading to a small enclosure with a monster of some kind there. This monster would be stronger than Brambleback or the Sentinel but weaker than Dragon. Killing this monster on your side of the map gives a buff to ALL of your teammates that gives flat health and mana regen, armor and mr, and ad and ap, (Numbers are subject to change but my current idea is that it would be 5 mana and health regen, 20 mr and 15 armor, and 10 ad and 20 ap).
This creature would, as I said, be more difficult to kill than a Brambleback, you won't be able to just take it after going through the rest of your jungle, it would take some dedicated time or help from whoever is in top lane in order to take this down but it gives very good gold and experience rewards for the one that kills it.
Now if you kill the version of this creature that is on the enemy side of the map, then its buff is doubled for your team (Does not stack with the buff from your side).
What this does is add a dynamic to objectives on the rift, since the changes to Baron and Dragon, both objectives are meant for late game, Baron is meant to break sieges and Dragon is meant to give you a large buff when you have five stacks. So by having this objective, it gives us something that helps in the early game but falls off later since all its buffs are flat amounts.
This also means that there is more of a reason to go to top lane. If a jungler ganks top and it lands a kill then both them and the top laner can go and take this buff to help out the whole team. Dedicated farmer junglers would be able to help out the team just by making sure they get this buff. And taking a risk and counterjungling the enemy and getting this buff would give a huge boon to your team.
Now as I said earlier, numbers and such are subject to change, but I'm wondering what everyone thinks about this idea.