Why are people complaining about turrets?
I honestly don't understand why players are complaining about turrets being weak. Turrets are fine the way they are.
Executing a great dive and punishing the enemy player for lack of vision, lack of health, and lack of 'respect' should be rewarded.
There has never been a time where I said to myself, "Wow, turrets are so weak, I just got dove and didn't get anything out of it." That's the point of getting dived.. to punish the enemy without giving any resources back.
It is an aggressive call that is highly rewarded, but can easily backfire without the proper set up.
The new rift herald is an important objective in the current meta and can easily help a winning team close out the game and it could also help a losing team get back in the game--if executed correctly.
A lot of players don't like this season because of how crazy and fast things get. But I don't mind this season. Players who are getting punished for mistakes--theoretically--should not be able to get back into the game without them making a great effort and make decent/great plays.
Anyway, turrets are fine the way they are. I don't see a problem with getting dove under a turret. You lacked vision, awareness, and in most cases, underestimated your opponent.

