i realy dislike the implementation of trinkets in this game

Knight SoIaire ··1 votes·683 views

trinkets were an attempt to kill the stereotype that only support is meant to ward ... they failed but while a nice mechanic to have i realy dislike tthe way that trinkets shape my gameplay experience

when i play vs opponents who dont care aout vision ... this is a case that i loved because i placed some wards as a jungler and carried the game easily ... since there is no ganking when enemy sees you coming ... so enemy jungler and laners had a hard time even understanding why they got pwned so hard but with trinkets its impossible ... guys who dont care about vision notice a trinket off cooldown and place a ward just because "it costs nothing and might help me ... so why not ?" and this is the way that riot makes noobs better players ... by forcing them to play better players who dont invest a thought in the game get to have an advantage over those who do just becuase riot likes it this way

when i play vs opponents who care about vision ... now this is a nice one ... before they paid for the vision they had and the game was rather good ... we capitalized on vision and made an effort of controlling the map ... thats what is a good game ... we need to work as team to fight for vision and its benefits

now ... fog of war doesnt exist anymore ... maybe in our memories ... and clearing wards is also crippled ... so everyone gets loads of vision for FREE

the only thing that trinkets archieved was downgrading the importance of vision controll in this game and punishing the players who did care for vision in this game

now you dont controll vision in this game ... you dont work for it ... you just get it ... at lvl1 a minor vision ... at lvl9 a free ward storm (250 gold for crapload of wards that doesnt take anything from your inventory slots ... fair price)

this leaves me trully unsatisfied with the outcome ... i got punished for being a ward lower ... and people who didnt see a ward for their eyes once get all the possible enefits they could get

7 Comments

Jamaree2 votes

I can feel the bronze.

Strat1 votes

Eh I don't agree with you but I think the "free" trinkets could do with a nerf. Maybe make two upgrade tiers. An example:

  • Tier 1 (free) yellow - One 60 second ward, 4 minute cooldown
  • TIer 2 (+150g, level 3) yellow - Two (stacking) 90 second wards, 2 minute cooldown
  • Tier 3 (+150g, level 9) yellow - Two (stacking) 180 second wards, 90 second cooldown

So tier 3 costs 300g instead of 150g, and is slightly weaker. Tier 2 is limited to level 3 to prevent people top laners from killing a camp and upgrading it immediately with teleport.

Also, it'd be nice to pay gold to swap ward types. Example Tier 2 yellow <-> tier 2 red could cost 75g to swap, tier 3 yellow <-> tier 3 red could cost 150g to swap.

Mecha MaIphite1 votes

Tier one trinkets are only up half the time. You can get sweepers and raptor buff to deal with them. In the case of mid, you can gank from either side or loop around the back,

Darcade3331 votes

so you are dissatisfied with people using vision and getting better at it? isnt the case same with your team too? due to these trinkets, vision has become much more volatile. One lost teamfight and you lose all the vision of a side... and you gain it with one won teamfight... vision has never been more important... thos who think even noobs are using it means the pros shud use it better...

Knight SoIaire 1 votes

im dissatisfied that riot makes my ways of wining games unefective and that riot pushes tools i learned to use into the hands of my opponents and teaches them like kids to use them

im dissatisfied that wards which in the past won games is now as common as minions

im dissatisfied that people dont even care where they put their wards since they are free

players are meant to improve at the game .... and the game i s meant to not compensate for what player cant or doesnt want to do

vision has never been more important... thos who think even noobs are using it means the pros shud use it better...

vision is as important as it was ... what got worse is the value and importance of tools that give vision

Darcade3332 votes

and also deny vision...

Knight SoIaire 1 votes

deny vision

before trinkets we had oracle ... and vision could be denied

now with sweepers its enough to be creative and no enemy will ever find your wards not to speak about clearing them especialy that enemies are forced to choose which locations to sweep ... if they sweep one bush they get little chances of finding a ward that was placed in another

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