Game mechanics that make you mad.

ApexInTheCircle··14 votes·1,841 views

Champions that punish you for doing well against them.

Garen 's Villain Irelia 's stun Veigar 's ult (This is annoying, but hey I love the guy he's one of my top 3 favorite champions)

64 Comments

Maple Crusader5 votes

Invulnerability Fizz Tryndamere Infinite kiting Kalista Max hp/max hp true damage Gnar Vayne RekSai Mixed damage MasterYi

Akesgeroth4 votes

I'm actually fine with such mechanics. Personally, there are many things I find annoying. Flash comes close to taking the cake, but weak towers take the cake. Backdooring is way too potent right now because of it.

FooDang4 votes

Running through the portal walls at base makes you zig zag. Thats annoying.

Playing a jg Melee champ sometimes right clicking the big red golem when I'm already on top of it makes me do a small back and forth movement instead of Auto Attacking. So I keep right clicking trying to get my autos off and he keeps "dancing". I have to right click away and re-engage to get get back to auto attacking. That is really annoying Pretty sure whats happening is when I get aggro the golem moves inside my hit box and pretty much "minion blocks" me so I cant auto. Whatever the case is it pisses me off.

Raptamei4 votes

Ekko OH YOU ALMOST KILLED ME WELL LETS GET ALL MY HEALTH BACK AND CYA LATER

Sasogwa4 votes

What makes me mad? Abusive overloaded kite

Ahri Kalista Vayne

Saianna2 votes

Tbh Ahri doesn't have overloaded kit. It's pretty plain.

Q main damage 2x W charm / CC E bit more damage that pretty much useless damage-wise. Used just to stack her passive (imo) R 3 dashes each dealing mediocre damage

Pika3102 votes

Not to mention she's eaten half a dozen nerfs this season. I can't understand how anyone above bronze actually still loses to her anymore after all this has happened in 2015:

  • 3 nerfs to her damage and scaling
  • 2 nerfs to her spell range
  • 1 nerf to her sustain
KatCraft4 votes

Champions with no mana aka resource management Yasuo Zed Riven

I dislike the whole concept. Even if they just had low mana costs it wouldn't bother me.

The Sword Saint3 votes

Resources. They don't exist so that champs 'have something to manage', they are there purely because designers want certain champs to play a certain way.

Did designers intend for you to spam the shit out of powerful spells mid-late game, but not want you to be a lane bully? You get mana.

Did designers not want for you to be able to itemize for increased spell spam via cdr/mana/mana regen, but also don't want you to run out of mana in lane? You get energy.

Did designers want you to spam spells literally whenever you find an opportunity where it makes sense to, with the desire to have you be limited in some other way such as damage, cooldowns, or squishiness while being melee? You get 'no resource'.

Did designers want you to be super aggressive and make you weaker when you aren't being aggressive while also never running out of mana? You get rage.

Did designers want you to carefully balance your ability rotations to optimize damage with a significant risk for over spamming, without running out of mana? You get heat.

Did designers want you to be constantly on the move, spamming skills and dashing around, while being vulnerable if you ever stop moving, and without worrying about mana because you need to spam constantly to survive? You get flow.

Etc.

It's not about how 'fair it is' for one champ to have mana and another champ to have energy/fury/rage/heat/no resource. It's about how the designers want the champion to play.

Lux has long cds and mana because she has the longest range of almost any champion and would bully everyone in lane otherwise - and she's not intended to be a lane bully.

Renekton is intended to be a lane bully, so he uses no mana and in fact gets stronger specifically by pushing lane.

Zed has energy because he would be worthless mid against any ranged champions as a melee squishy if he went oom from using shadows and shurikens to farm, but they also want him to only be able to assassinate one person late game before running out of resources.

Katarina has no resource because her entire kit is designed around being useless unless she can start resetting her skills and going on a reset spree - and running oom when her time finally comes to shine would be dumb on top of her shitty lane phase as a melee with low damage, high cooldown skills and an interuptable point blank ult.

ComannderShepard4 votes

ward hopping

DrCyanide2 votes

Am I the only one that feels like Ward Hopping should be entirely nixed or that Braum should get it as well? It just feels like such a double standard that the older champions "Can jump to ally unit" means ward hops are OK but for Braum it means "only minions and champions".

ComannderShepard2 votes

{quoted}

Am I the only one that feels like Ward Hopping should be entirely nixed or that Braum should get it as well? It just feels like such a double standard that the older champions "Can jump to ally unit" means ward hops are OK but for Braum it means "only minions and champions".

I'd like for it to be removed completely. Hopping to allied champs or minions (or enemies via abilities LeeSin ) only gives more room for plays via team work. Having ward hopping on a few select champions just gives them a lower cd summoner 4

Phife1 votes

Flash???? Hahaha. Its range is waaaay longer than flash.

Maximum Morde3 votes

My biggest pet peeve is champions that spam all spells basically instantly and then dash away without a window of time to trade back. I wish there was something like a half second global cool down upon using most abilities.

qetzel1 votes

There is a 0.25 second cast time standard for that reason.

DanofDemacia3 votes

Untargetability enough said

Titanium703 votes

Untargetability on assassins! Ekko Zed Fizz especially when used offensive..Zed Fizz

Not mentioning item 3157 : It´s kinda necessary for mages to be... playable. (Although.. you know... Fizz+item 3157 .. sigh)

Gnart Even Close2 votes

Add Thornmail to the list. Thankfully Riot has said they will eventually entirely rework Irelia's kit, but Garen is here to stay for a while. Veigar is rare but hopefully he will get more counterplay at some point.

Colgate Gator8 votes

{quoted}

Add Thornmail to the list.

Thornmail was recently gutted.

Ventira1 votes

[{quoted}](name=Postal Badger,realm=NA,application-id=3ErqAdtq,discussion-id=7HLqIowU,comment-id=00020000,timestamp=2015-09-24T15:07:39.903+0000)

Thornmail was recently gutted.

How in god's name was it gutted? It's reflect damage now scales WITH YOUR ARMOR.

Jessey2 votes

dude Thornmail weak, maybe ok at the start but mid to late it's a waste of metal and gold because of 3 mechanics life steal true dam, and crit.

Ventira1 votes

{quoted}

dude Thornmail weak, maybe ok at the start but mid to late it's a waste of metal and gold because of 3 mechanics life steal true dam, and crit. Rammus would like to have a word with you.

Jessey3 votes

just because Rammus make it look good doesn't mean it be good looking on others. there only 3 champions that get a benefit from thornmail and that Rammus ,Taric and Trundle,

Ventira1 votes

{quoted}

just because Rammus make it look good doesn't mean it be good looking on others. there only 3 champions that get a benefit from thornmail and that Rammus ,Taric and Trundle,

You forgot Shen and Tank Galio, as well as Malphite. Any major armor stacker/champ with a taunt makes excellent use of Thornmail.

Jessey5 votes

as I say mid to late game thornmail fall off unless you were fed in the start. I had match with Vayne top vs my Renekton my first item build was thornmail and I won lane because of it but guess was happen mid to late good old Vayne happen to build life steal items and crit dam so every time we 1vs1 Vayne won because thornmail doesn't stop life steal or add crit dam only 25% of your armor plus 15% of the incoming dam.

Phife1 votes

Editing would like a word with you

Ventira1 votes

{quoted}

Editing would like a word with you

What? At least I try to make to my posts readable. Is that a crime?

Droogzy5 votes

{quoted}

How in god's name was it gutted? It's reflect damage now scales WITH YOUR ARMOR.

Except in order to get its old level effectiveness, that calculation for it came out to be around 600 armor.

Yeah, lemme know when you are going hit that in a regular game anytime soon.

Gunslinger7442 votes

Malphite intensifies "you will lose"

Phife1 votes

I read this guys name and was like "this guys name looked like "retard"

Ventira1 votes

{quoted}

I read this guys name and was like "this guys name looked like "retard"

That's the plan. Although actually it's just a condensed version of Meta Ridley, cuz I love me some Metroid.

ExhibitD1 votes

When did Riot say that?

Gnart Even Close1 votes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/duEEW2RJ-please-update-champion-update-schedule?comment=000600020000

They said Irelia isn't currently up for rework, but they are looking at her and will likely rework her kit entirely.

Amelie2 votes

Champions that literally cannot be peeled so you can't even support your team (unless you can help them run and/or dash) or escape 1v1.

Olaf Olaf's ultimate. Poppy Poppy's ultimate.

At least they're not played too often.

MCBiggah991 votes

Tahm Kench is good against these two.

JedenVojak3 votes

What I hate are ranged champions who can attack you while running away.

Melee champions should be able to fight their opponents once they get in range but too Tristana many Vayne of Lucian them Graves have Corki ESCAPES Kalista.

Champions like this are why we need unpeelable melee in the first place.

Wakamune1 votes

I usually build item 3069 against olaf

Alphadef2 votes

Ekko's undo button. Vlad/Fizz/Fiora/Elise can't touch me buttons. Kalista passive.

Bhagswag2 votes

Snowballing. If you goof, you done deaded for good.

Valor Bot1 votes

Kiting, just 'cause I have such a hard time pulling it off.

Ralanr1 votes

The amount of counterplay that works against Pantheon's stun.

I get how counterplay is good and all, but who else has a stun that can be knocked back mid jump? Cho'goth knock up cancels it (that irks me the most), Xin ult cancels it, Alistar's headbutt stops it (though this and Xin are understandable).

Are any other gapclosers canceled to knock backs?

JustMyBassCannon1 votes

{quoted}

Are any other gapclosers canceled to knock backs?

The majority are susceptible to knock-back, knock-up, knock-down (Veigar's E) and pull, actually. The ones not cancelled by such effects are blinks (because there's no travel time), untargetability (for obvious reasons), and a handful of ultimates (J4, Vi, Malphite and Hecarim if I'm not mistaken).

Ralanr1 votes

Good to know.

DazedOnlooker1 votes

Vayne Kalista........I don't think i need to explain this one.

Katarina That blink though. how to avoid?.

Shaco The boxes..that is all.

Teemo Teemo i love you to death bby, but your shrooms make me want to uninstall and then commit suicide.(When on the receiving end).

Heimerdinger Same as Teemo but with the turrets.

Saminus Maximus1 votes

Yasuo Yasuo's windwall, is one of the most aggravating abilities in the game to play against.

Lovelle1 votes

Fizz Fiora Untargetable spells

Vayne item 3153 %hp damage (especially max hp)

Riven More than one gap closer ability. Once she gets around 25% or more CDR it feels like she hops endlessly. At least J4's second gap closer puts him (or a teammate) in danger if he uses it wrong.

Ekko Everything about him

Ser Garland1 votes

They got rid of Garen's villain mechanic doe.

lolipopevelynn1 votes

minion blocking. Im still of the high opinion that ATLEAST your allied minions should NOT block you or fuck over your champions pathing.

The Bearded Bard1 votes

Invulnerability is probably the most annoying. Ekko Fizz Poppy Kayle Shaco Tryndamere Zed Kalista TahmKench MasterYi

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