Suggested Nerf(s)/Gameplay changes for Kalista

Willbo·3/11/2015, 2:39:58 AM·1 votes·641 views

Kalista is one scary ADC. She has vision, an ally escape/engage, a slow/infinite stack of damage, an insta-penta Q (if set up, but really though, wow,) and her passive. That absolutely horrid passive.

Her passive is what people complain about because she does all these other things. She can keep it. I don't care. But how about we remove the slow on her E or we don't let it stack on monsters. (minions is whatever, but monsters is kind of unhealthy.) Or both!

Removing that extra secure smite, removing that slow from a non-poke ability doesn't sound like a bad idea, right?

How about we move her slow to her Q? Or just increase the slow from the sentinel?

She definitely needs some changes, but what changes exactly are a little difficult to come up with.

Rito, pls.

3 Comments

SIayton3/11/2015, 3:34:47 AM2 votes

Kalista is fine IMO. She's a kiter that successfully kites. But she also loses hard to dive in team fights as well as high burst champions that can out trade her. She's also INCREDIBLY squishy early on. Draven an Graves both absolutely poop on her. People just need to learn the matchup.

Salt Miner 49 Er3/11/2015, 3:24:24 AM1 votes

You do realize that Kalista does overall mediocre damage compared to most ADCs at the moment because of idiots riding the Runaan's rush train? Her Q actually scales better for a traditional ADC nuke poke and the only real downside is that it scales in mana cost.

Or you could just pick Ezreal, Graves, Lucian or even Caitlyn and not have to worry about being one of the most contrived champions to ever be designed.

Eedat3/11/2015, 4:01:47 AM1 votes

Kalista is one of the most balanced champs Riot has released in awhile. She only has mobility while shes in danger and is still prone to getting blown up because of her short AA range. Her W vision really isnt that good and can actually work against her if she thinks she's "safe" when in reality the enemy just walked around it. Her damage output is actually very low compared to most other ADCs. You cannot "stack infinite damage" because your auto attacks will eventually kill them. Maybe a cap on her stacks vs neutral monsters would be the only thing that might be reasonable. Her ult really int that great and is very difficult to use properly with a random person in soloQ. Her Q isnt that good either as she isnt an AD stacking ADC and relies more on attack speed.