Can we finally fix Diana's passive AS?

Anonagon··15 votes·565 views

It has been brought up time and time again how Diana has terrible base AS and 20% AS on her passive to make up for it. This was an intentional choice by Riot when Diana was released as an Assassin, and it was assumed people would want to maximize AP on her. Now she is a sort of AP fighter, yet her AS scaling is still guttered.

Remove the 20% AS from Diana's passive and return that attack speed as base. Diana should not be punished for wanting to build Nashor's and do damage through her Passive.

7 Comments

Anonagon3 votes

bump 4 da moon

Kingsgrave3 votes

.625(+2.25%) --------> .679(+3%)

Neo Cyrus3 votes

This was one of my suggestions back when Diana was at the bottom of the dumpster (think back to the 30% win rate days). Later on in a thread I made which had thousands of views and and a metric-shit-ton of responses the response I got from Meddler (who I asked for specifically) was "No", to everything, which covered just about every suggestion you could make. Here we are years later when everything else in the game has been nerfed so many times people now remember that Diana exists since having her on your team is no longer a guaranteed loss, now she just sucks if the opponent has any idea what she does.

The only thing Diana gets in patches are bug fixes which somehow get perverted into being called QoL updates, and ninja nerfs. Her R used to act as a passive stack. Never forget.

Old Man Teeto2 votes

She has terrible base Attack Speed to make building attack speed a poorer investment.

She has passive attack speed so her attack speed is normal when you don't buy attack speed.


Riot did this to incentivize NOT building lots of attack speed on her.

Anonagon3 votes

Yes, I already said all that in my OP. Now she is supposed to be a fighter rather than an assassin, so it no longer makes any sense for the passive to still be the way it is.

Fuaztin1 votes

Hold on hold on. Let's always take away about 6 damage from twitch at level 1. Since passives aren't actually passives but more words tacked onto the HuD anyway. item 3070 Talon item 3070 Also would like a love tap to his level 1 attack damage.

Randomonium1 votes

Instead of her passive giving a fixed 20% why not instead give a scaling amount based off how much attack speed you have. This would make her even more unique and fix her AS scaling issues, giving her more versatility since right now building AS on Diana is a trap (with exception to Nashor's.)

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