Random Leaves In Ranked

ItsOrval··1 votes·331 views

This is so fucking annoying Riot, 4 games today in ranked someone goes afk at the 10 minuteish mark. And you know what happens? I end up losing 22 fucking LP. Thats literally 2 wins for me. I should lose half, its not my fault its a 4v5, i cant carry that. Fuck you rito.

7 Comments

LBB4121 votes

so ur upset that a random player disconnected, and instead of blaming said player, the makers of the game get blamed. i dont get it

ItsOrval1 votes

Because im still losing full amount of LP. Theres nothing Rito can do to randoms leaving the game, but making it take the full amount of LP i lose in normal 5v5 matches is absolutely not right.

LBB4121 votes

it would be exploitable if you were to lose less lp for afks, or there would be more toxicity (harassing players that "feed" to go afk).

so afk lp loss reductions couldnt be a thing

(side note: i feel like if ur team surrenders 4-1, the 1 should lose half lp because it wasnt his decision to quit. this is irrelevant to the topic, but since we were talking about lp loss...)

ItsOrval2 votes

(harassing players that "feed" to go afk).

Wouldnt work. People are selfish in LoL, it'd be like a 1/10 chance to find someone whod take one for the team.

(side note: i feel like if ur team surrenders 4-1, the 1 should lose half lp because it wasnt his decision to quit. this is irrelevant to the topic, but since we were talking about lp loss...)

Then you mines well just get rid of the surrender option if you do that. Surrender is there for a reason, if your team doesnt know how to group, or someone is feeding on purpose, then you surrender. But if that player that is feeding 0/20 says no to the surrender, he loses half lp... Thats fair.

LBB4121 votes

simply harassing someone to go afk so they take less lp loss is reason enough for it not to be implemented.

and I am just salty that i lose the other day due to players surrendering a winnable game

aCertifiedKorean1 votes

I think that the current remake system is probably as close to a perfect solution as possible. There's probably no good way to fix the issue of players leaving besides punishing that bad behavior, which is already done through bans and the tribunal system. If, as you're suggesting, the amount of LP lost should changed based on AFK's then the only ways to prevent the entire elo system from getting screwed up would be to decrease the LP gained by the winning team or massively increase the amount of LP lost by the AFK person/people. This is because you can't have people gain LP at a rate so disproportionately high compared to how they lose it. For example if you gain 15 LP for a win, it wouldn't make sense for you to only lose 4 LP for a loss because then every player would just keep consistently gaining LP. This situation would make me pretty mad also, but you should understand that statistically you are neither benefited nor harmed by people DCing in the long run, because on average it happens as much on the enemy team as it does on your team. Edit: (edited pretty much immediately after posting) Also as another commented pointed out it would be really easy for people to exploit this system in order for their friends/teammates to not lose so much LP.

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