7.14 Dirks will be good for Waveclear
Because assassins needed more waveclear, yes?
For info: Coming into 7.14, both Dirks lose the out-of-combat MS, but gain: Unique Passive - After killing an enemy, your next damaging spell will deal 50 bonus physical damage. (30 second cooldown)
GreaterBelugaWhale confirmed that the effect affects the entirety of the next spell.
Obvious candidates to use with:
: Q and E - do the shadowed versions count as the same, or a seperate spell?
: Q. Don't think I need to say more.
: W and R - especially R. Kill a minion with the first shot (while still hitting the intended target), hurt more with the second shot.
: For the chicken camp, use Q or W.
Questionmarks:
: A triple barrel explosion counts a a spell?