so many things wrong with the sejuani rework....

agbudar··4 votes·684 views

passive: this is not a tank passive. it does not promote playing like a tank at all. it promotes get in, blow your CD's and gtfo like a bitch.

Q: you didn't change this one (THANK GOD)

W: Ok i guess you needed some skill that would allow her to stack her stun.... why did you remove the damage?

E: Targeted click max hp% damage.... repeat this to yourself and wonder how healthy this is gonna be for the game. just one question. how fast are you gonna nerf this, until she has no damage/clearspeed to speak off?

R: great just what we needed a watered down high impact ult, at least i won't feel bad for missing it, won't matter now. the only plus is that the aoe is pretty big. but then again this allows any and all champs with dashes/blinks/flashes/lanterns to get the hell out of dodge. signed: a rather salty sejuani main who doesn't see much hope in a broken/busted rework kit. you did the same thing to malzahar (someone i used to main) this is the kinda crap why people "lose/have no" faith.

ps: the only hope i have atm is that she will go completely under the radar so she can at least have some stats to work with

8 Comments

ZT Xperimentor4 votes

It's like they changed her from an all-in tank, to a hit & run puppy. It's just insulting.

agbudar1 votes

yup

Myrkrvaldyr4 votes

I had a beautiful game with Sejuani today in ARAM, got a pretty S. She hits hard with her kit just the way it is, and I went tank. her ult is so iconic, so useful. I'm going to miss Sejuani.

Signed: not a Sej main but I really like her.

Misticaltom1 votes

Boo.

No conversation about the new visuals on the boar? And you complain about W's damage? It stacks a stun that deals big damage! AND IT'S IN TESTING STILL.

Yeah but what if her Ult disabled like Cassio's posion?

Cavemantero1 votes

"Fixing what's not broke. Breaking what doesn't need to be fixed." - Riot Games 2017.

KoKoboto1 votes

Hit and Run style won't be viable for Sejuani because of the 9s CD Look at Galio and Malphite for example, they get free shields from engaging into a fight when out of combat for 12s and 6s at max rank respectively. You don't see either of them running out to recharge their shield. Once a tank gets into a fight they're not running out, what the hell does that do for your team if you're not on the front line? You're telling me you think people are just gonna run away after engaging because of her new passive? If anything her passive promotes and enables her to engage in more ways as she enters the fight with insane resistances and slow resistance.

Staying back and only playing for stuns is not viable either. If you're playing to let someone else get the stun but you're being a wimp and running away to get your passive you're missing out on icebreaker damage. Regardless the range of the stun is rather short meaning you need to be close to the fight.

Also her E isn't targeted click max health damage it's targeted click stun, only when you get enough stacks. You only get the damage if you're able to auto attack or land an ability within the 1-2s duration the stun lasts.

The ultimate was watered down because that was the only reason you picked Sejuani for the ult. You didn't forget that the AoE is huge but you are forgetting it stuns the first target hit and lasts for awhile effectively creating a "hey I better not go into this area" zone. Those who decide to stay in it take more damage and get heavily slowed. Due to the large AoE most dashes will only be just enough to escape from the middle. If you get your ult behind than no one is getting outta there unless they decide to take your team on.

agbudar1 votes

no i did not pick sejuani JUST for the ult.

i have m7 with her and she is my second most played support character up to this point, because to me she is like a Leona who has the ability to disengage. (yes i just said that even tanks need to disengage from time to time)

KoKoboto1 votes

{quoted}

no i did not pick sejuani JUST for the ult.

i have m7 with her and she is my second most played support character up to this point, because to me she is like a Leona who has the ability to disengage. (yes i just said that even tanks need to disengage from time to time)

The only way I can think of Sejuani having better disengage options is because of her ult. In other words the only reason you play Sejuani support over Leona is because you can use your ult to get an easier stun when disengaging because the enemy will be walking towards you. Also I guess you can use Q to run away as well. That's actually hilarious how you're telling me this because in your main post you complained about "gtfo like a bitch" when you play Sejuani over Leona because Sejuani has the option to "gtfo like a bitch".

You're not arguing with any of my main points so I guess you are agreeing with me overall. There isn't much thing wrong with the Sejuani rework at all except for so much power being put into the icebreaker passive. Some of the power from icebreaker should be moved to W, also W doing physical damage is weird and makes building her feel kinda bad. You can argue that the thematic might be in the wrong place but you can't deny the rework is an overall success.

Also bringing up m7 is unneeded, I'm not arguing about your experience with the champion.

More from Gameplay

More by agbudar