"Gain large bonus to AD but lose HP every second" - Is this mechanic allowable?

darkdill··1 votes·708 views

Mundo might have something similar to this with Burning Agony, but it misses on the "bonus AD" part. I'm wondering if a mechanic like this would be permitted or not. Since Aatrox was reworked, no one has anything similar to this. Would this be allowable, or is there some part of it that screws up balance?

6 Comments

Luxana Crowngard2 votes

When you think about it, We kinda have a mechanic like this. We have Tryndamere that gains AD with MIssing HP. Though I wouldn't be opposed to seeing something like this.

Automated Riven1 votes

This would be interesting on aatrox but I think you would run into a point where he just builds BOTrK and then straight tank and lifesteals back all the damage he loses. I think it could be worked around. That being said mundo also has an ability that grants him a large chunk of ad.

darkdill1 votes

I was actually thinking something that gives Darius-levels of bonus AD, but the cost in HP per second increases every second, ala Swain's ult.

darreckpls1 votes

I definitely think the mechanic could work. There is nothing fundamentally wrong with it that would make it impossible to balance. It would just need to be on the right kit. Can you imagine an adc having this? xD

darkdill1 votes

I think it'd be more appropriate on a juggernaut. That way the drain health part can become a double-edged sword if your enemies kite you.

Touch My Box1 votes

Mundo has it in his E.

"Pay a barely noticeable quantity of health and receive +200AD"

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