18 Comments

Limmie9 votes

Creep block is necessary to an extent because otherwise skillshots during laning phase would be worthless since people would just clump up into minions and never get hit. But maybe removing it for melee champions? They're the ones who are mostly affected by it and can't really abuse the creep clipping since they need to move close to attack.

Also it's not really a code issue, since ghost and Fizz's passive (and that PD passive nobody really knows about) eliminates creepblocking, so it's definitely possible to get rid of it if they wanted to.

Brascus11 votes

I meant to not have them box you in, the collisions are fine, it's just when you get trapped and there was no was of anticipating it.

Limmie3 votes

You can't have creep colision without creepblock though.

Brascus11 votes

You can't push them out of the way?

Limmie3 votes

That's actually a good idea.

Decrit1 votes

Would not that mean the same, functionally wise, as being "ghosted"? You ignore creepblock regardless, the price is too small.

Unless you make it so the minion does not get pushed if there is no room next to it, so minion walls still block you, but i'd argue that people complain about it regardless

Fondling Gems1 votes

Actually there are a number of ways games have dealt with this in the past. Pushing through creeps could slow you down but you have to be in contact with the minion for X amount of time to start pushing it so you don't get slowed randomly when walking near creeps.

You could also use the jump through tactic as seen in games like stardew valley where pushing against a minion for a certain amount of time jumps you through to the other side. I feel like this might be a bit abusable and not clear enough/a bit random feeling in League though.

Also note that we already can push minions around, the issue is that in large groups there are more minions pushing that one back into place and as a champion pushes the minions around their ideal pathing changes. In fact most creep block is just a loop of pathing one way which shifts a minion to make a faster route the other way. The champ then backtracks and tries to walk that way but without the champ pushing the minion that other path closes up and they backtrack again to their initial pathing.

So really we may just need pathing to keep trying to force you through minions instead of trying to path you around when surrounded.

Teridax682 votes

Fizz and Kassadin are both perma-ghosted laners who have no such capacity for abusing minion hitboxes, despite their relatively small size. Even at the highest level of mastery, laning as them doesn't involve trying to meld with minions in lane, nor was that the case with top lane Hecarim back when he was also perma-ghosted, so I don't think that qualifies as a valid reason to preserve creep block, especially when its impact is otherwise almost purely negative to players.

Limmie3 votes

But maybe removing it for melee champions? They're the ones who are mostly affected by it and can't really abuse the creep clipping since they need to move close to attack.

Muzét9 votes

I'm still hoping that ALLY minions won't block me anymore one day. Hope is still here.

CannonLordFreed5 votes

Honestly, with how old this game is, that would not surprise me at all. No fault to riot though, as time passes code, rules, and a lot of things have a way of changing, and they get new people, and lose old ones. If someone coded the minionblock, and then left, now they very likely don't have anyone who's actually able to read and fix any potential issues.

smrpguh2 votes

Hey so as a nocturne maIn my Q is great when it comes to creep block as I have none....however... for some reason if use PD on him which I really like as it helps with certain matchups instead of being super immune to creep block they cancel each other out? Idk what's going on game side but I've begun taking statick instead a lot mainly because Melee creep walls are devastating.

CannonLordFreed2 votes

If I had to guess the immunity to creep block is a boolean variable and getting an item or having an ability that makes you immune just flips the variable, so having two things that grant creep block immunity would set it from False, to True, then back to False so you can't move through creeps.

smrpguh2 votes

Yea I'm not 100% or Even 6% sure on the technical aspect of it all I know is I go from skating through lanes to some sort of nightmare ghost that can't ghost through minions. Really sucks if I'm trying to back up to wait for passive CD for that much needed lifesteal only to be stuck and killed

CannonLordFreed2 votes

I'd report it as a bug. It's probably a relatively easy fix.

Thefrostyviking2 votes

It's kinda predictable though ._.

It is like % for each minion, and it adds up for each additional minion nearby.

And it's multiplied if they are clustered in a small area near a wall with you next to the wall.

Epicanian1 votes

I mean fizz passive and ghost remove it so pretty sure its not impossible spaghetti code

Decrit1 votes

It's intentional, no spaghetti code intended.

Guys, you can't just call spaghetti code everywhere xP and they actually did work over it!

More from Gameplay

More by Brascus