Give Eve's E a bonus range when she is not in stealth

xJLx MCHammer··1 votes·221 views

I get you want to add counterplay Riot. I get you are scared of early game ganking champions that are not LeeSin Elise . I get that, I truly do.

But she is pitiful at early game that you gave her a 2.5 seconds warning to anyone she is ganking. You even removed her stealth pre level 6.

I don't think it's asking much to give her E a bonus range when she is not in stealth. This will slightly give her a better gap closer early game. She can't use the extended range when she is stealth so this would remove the idea that she can pop you before you notice her. Additionally, she really needs something help stick to targets in this meta.

4 Comments

Zerdun1 votes

I think the idea was to have her use q early game to pop the charm. Instead how about tweaking her base movement speed (because shes a turtle w/o mobis) and then making her e pop charm more reliably post 6 with an increase on the gap close it can give

Dope Solo1 votes

Aren't mobility boots a bit overrated for the out of combat restriction?

Zerdun1 votes

nope, eve is stupidly slow for how she operates as a champion. Her base movement speed is 335, her MS buff is tethered to an e with a 225 range (basically melee range). Her main issues from what i can tell in this iteration are quite literally that she has no real gap closer outside of the w into q charm. simply alleviating this issue through either a MS increase or better means to gap close (preferably both). You also need to consider that Eve needs to be able to travel from multiple lanes quickly so her using mobis is pretty much (unfortunately) required in order to try and bridge the gap currently.

Other junglers that have this move speed also have significantly more reliable methods of gap closing. (amumu has bandaid, rammus has his spin) these champions are also more reliable with ganking than current eve vs players who are playing smartly pre 6.

Its effectively a catch 22 for eve. she needs the run speed to travel. I think tapping her MS to 340 and doubling the e distance post 6 (through the empowered e) would literally fix every complaint i have about her

Zerdun1 votes

plus other, junglers both slower (elise) and faster (sejuani) have much stronger CC options without 2.5 second cook times. While also still maintaining their ability to gap close, do reasonably damage, and successfully gank.

Evelynn as a champion needs to hit her q all 4 times for it to be worthwhile so anything that can slow / snare/ her or dash away generally hoses it not to mention her stickiness is limited to her already getting into melee range.

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