Alright, I'm not saying that Mordekiaser is good as he is now, but his current state does have some cool things:
Q. Love Q, but is drastically reduced with MR(unless you have M. Pen.
Heals. Love them heals, brings me many many huehues.
I honestly like Dragon Ghost, but I'm willing to admit that it is pretty dang powerful if I get one. OP. I'd be willing to sacrifice some of the power on DragonForce to put power back into solo Morde and his 3 main abilities.
Downsides:
Holy crap the ult has awful range.
I can't escape ganks at all!! And early am much too weak to fight them off if they have a good chunk of health; it's even worse when my support dies and it's 3 vs 1. Poor Mordekiaser stands no chance.(Enemy at this point: oh the super gank worked? LET'S KEEP DOING IT! YOU KNOW WHAT FUCK EVERYTHING, ALL BOT!!!!) no hues there D:
Abysmall movespeed
Solo w is pretty ineffective during ganks when the support dies
Shield degenerates hella fast
AWFUL BASE DEFENSIVE STATS---I can understand that you get buffed off of an enemy ghost but.. Mordekiaser is just too easy to kill. I've played as AND against him. He needs a base stat buff. Just defensive buff. That's all, I think. One can deal with the lack of mobility for a high damage output; I personally like the trade off.
It's funny that Kassadin was mentioned, oh man, I've heard of his ledgendary nerf streak. I'm so afraid this may happen to Morde, and I hope hope hope this DOES NOT HAPPEN. It would not be fun to have that happen. Kass has blink mobility; MORDEKIASER DOES NOT. Kass has cc; MORDEKIASER DOES NOT. A Kassidin like move on Mordekiaser will be absolutly devastating to the champion in every aspect.
Morde needs huelove, not huehate.
Let's keep Mordekiaser immobile yet powerful, with no innate cc in his kit.
IDEA:
what if solo w granted AoE DoT-heals as it damages(or when deactivated based off of damage dealt by DoT) when Mordekiaser is under 25/30/35/45/50% max health(+ X% amount AP)? Keep the reactivate heal tho. That's nice, the reactivate heal on champions IF you are lucky enough to land it.
But yes, a damage over time when below a certain amount of health on solo cast w sounds nice. A sort of pinch situation tool, you know. It will give solo Morde a chance, without always pushing lane super hard early.
With that added to w, and taking off the exp passive in order to put such a thing on w, you balance out Morde's duo lane dominace by eliminating exp passive, whilst granting the ability to have Mordekiaser go into a solo lane, or not just melt when your support dies in a gank and it's suddenly 3 vs 1. What do yall old school Morde mains think?
I'm talking to you Malicious Metal and Mordepool!
Always hue
Never die