Can we get a Reverse Warmogs?

TequilaZombie··2 votes·413 views

Just a simple Tank item. But instead of giving out of combat health regen, it gives IN COMBAT health regen. Make the in combat status last for about 3 secs and get stronger over time, so it doesn't work as a poke mitigation tool. Or rather make it only work when dealing damage. To prevent Juggernauts abusing the item that much, make it interact with Armor/MR instead of scaling with health. Maybe making the heal based on your Bonus Armor and having the item giving no health at all, similar to Frozen Hearth and Thornmail.

I don't know, it was just a random brainstorm when I was thinking about Tanks not feeling that tanky anymore.

10 Comments

Terozu2 votes

Dude Mundo is tanky enough thank you very much...

420 grams1 votes

Play Mundo and press r

Big Lincoln1 votes

juggernauts are universally worse than tanks and they have never abused an item; it's the other way around, actually, everyone abuses theirs.

TequilaZombie1 votes

I know. And yet I want to avoid a class abusing another class' items so the item can be strong without becoming a massive concern because somehow broke X champ.

Big Lincoln1 votes

):< no i want to spam your items

BeatzBoyFTW1 votes

So everyone's a Mundo/Volibear now?

AHarmlessTaco1 votes

I just want Spirit Visage to have a lower base heal value and have it ramp up in combat....

Handy Sandy 1 votes

if volibear used this item..

Zelorxon1 votes

item 3800 item 3109 ?

Also tanks are supposed to regenerate out of fights and have limited resources in combat, otherwise the frontline will never fall down and the teamfights will last forever.

On the other hand, we really need armor items that give cooldown reduction for manaless champions.

Marshbouy1 votes

That's the worst item idea that i have ever heard.

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