"Coin gets so much gold because it doesn't get combat stats"

chipndip1··9 votes·745 views

That argument is like justifying getting Ornn's forge items in the early/mid game: Why worry about the bells and whistles on THIS item when I got other items I'd rather have? Lemme lay this out right quick:

  • I'm Sona , and I started item 3303. I get my early lane pressure and the game goes well for me. Later on I get my item 2301, get my item 3504 item 3174 and possibly item 3222 or item 3107 and I win the game. Easy peasy.

  • I'm Sona , starting item 3303 . I get overpowered in lane and, as a late game scaling champion, I go through the wringer trying to keep afloat in the game. I may make it to item 2301 item 3504 , but by this time the game may be all but over if I didn't play my cards right or get carried hard enough to bounce back during the meantime. Thus, I could very much lose like this.

....or

  • I'm Sona , starting item 3301 . I get an early game lead, which is only amplified a crap ton by my gold item pumping out gold for kills and assists on top of having more gold gen than the other gold items. I win lane, and I basically snowball to the point where my build can look like item 2302 item 3504 item 3174 item 3222 item 3040 and the game's basically impossible to throw unless my team intentionally chimps out for a solid 10 minutes.

  • I'm Sona , starting item 3301 . I get beat early...but it's fine because this thing gets gold so dang easily that I can scale back into the game, land my item 2302 item 3504 item 3174 item 3070 core, and basically bounce all the way back into the game out of nowhere so long as my team just stays together rather than yolo-queuing.

See, the issue is that enchanters are, ultimately, walking stat sticks...save Nami (as per usual). Riot sort of refuses to make a modern enchanter, so all enchanters are relics of a time where everything was pretty stat-check-ish in nature. How do you get stats? Gold. What does coin do? Pump out a ridiculous amount of gold. No one cares that coin itself isn't the coolest in terms of stats. The point is that it's the catalyst to get a better build faster. I don't build Watcher's because "It's a super op item that's key to my game play". I build Watcher's because I need vision. Oasis, however, gives that vision and makes getting the items I ACTUALLY want significantly easier. It's basically the reason someone was able to play Sona to rank 1 Challenger at one point (Consensual Clown...Idk his current handle, but it's something with Clown).

So what's the real downside to coin? What's the excuse this time to why we don't nerf this overpowered safety net?

15 Comments

Dominick Destine4 votes

Yeah Coin is pretty broken.

It outshines the other gold items by such a massive amount while also being way safer....

LadyRenly1 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=6oQabOBj,comment-id=0001,timestamp=2017-09-15T00:18:48.326+0000)

Yeah Coin is pretty broken.

It outshines the other gold items by such a massive amount while also being way safer....

i wonder why, maybe its because coin lacks things like a heal attached to it

chipndip11 votes

...so that's why it needs to gen 2.5k gold in a match?

sketchy11 votes

but isn't this more of an early game gamble? because if you don't have the boosted stats you should be getting zoned pretty easily right? what happens in the event that you/your adc is loosing?

Boulderox1 votes

{quoted}

but isn't this more of an early game gamble? because if you don't have the boosted stats you should be getting zoned pretty easily right? what happens in the event that you/your adc is loosing?

he said it already

t I can scale back into the game, land my core, and basically bounce all the way back into the game out of nowhere so long as my team just stays together rather than yolo-queuing.

item 3303 is a true gamble, if it works yey, if it fails, you kinda get stiffed

item 3301 is a consistent income, winning you get fed more, losing you get items still

it is the Kayn paradigm, blue for risky power or red for consistency and when it comes to any game... consistency is usually the better option

chipndip11 votes

{quoted}

but isn't this more of an early game gamble? because if you don't have the boosted stats you should be getting zoned pretty easily right? what happens in the event that you/your adc is loosing?

You win: Gratz, you snowball like mad.

You lose: It's fine, you'll just bounce back anyway.

Only way this works out in a balanced manner is if you lose, get fucking rekt, and closed out on in like 15 to 23 minutes.

PrinceOfStorms1 votes

See, the issue is that enchanters are, ultimately, walking stat sticks...save Nami (as per usual). Riot sort of refuses to make a modern enchanter, so all enchanters are relics of a time where everything was pretty stat-check-ish in nature.

Ironically, ADCs have the same problem. They're incredibly statcheck-ish because they do high damage per second on point-click ranged AAs. So Enchanters aren't unique in this regard.

chipndip11 votes

Not sure how that contributes but thanks for sharing.

Hexs Fortune1 votes

combat stats given by other items early make up for the difference in gold later

chipndip11 votes

When? "Full build"? The only time you're hitting full build is WITH coin or abnormally long slug fests, anyway.

All Skillzz1 votes

coins busted, lvling my other acc i just go coin in every lane at low lvl, normally get around 2600-3k gold later game and i just let the new players practice csing, this is on an adc or something that scales and i get as much gold as everyone csing + when i get kills i get 40g per kill extra and assists to its pretty busted.

option paralysis1 votes

At least you dont have to wait for a 50 min game to reach full build on a support.

chipndip11 votes

But if that power's tied to only one out of 3 gold items, it makes one gold item blatantly superior.

KuroCaliber1 votes

Isn't rakan a modern enchanter?

chipndip11 votes

Catcher.

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