Wukong and the recent changes
V8.6 Stats Attack damage growth increased to 4 from 3.2. Crushing Blow AD ratio increased to 10 / 20 / 30 / 40 / 50% AD from 10% AD at all ranks.
V8.14 Decoy Bug Fix: The decoy now correctly takes true damage from Conqueror. Nimbus Strike Base damage reduced to 65 / 100 / 135 / 170 / 205 from 65 / 110 / 155 / 200 / 245.
Now on the PBE it looks like they are also nerfing some of the go-to runes for Wukong:
Electrocute Damage :: 50-220 (+50%bAD)(+30%AP) >>> 30-180 (+40%bAD)(+25%AP) Cooldown :: 50-25 >>> 25-20
Cheap Shot Damage :: 15-40 >>> 8-40
Sudden Impact Lethality Bonus :: 10 >>> 7 Magic Penetration Bonus :: 8 >>> 6
On top of the nerfs to the runes and his E, some tanks are getting buffs. Lets also not forget Wukong is countered by just about every champion in lane as it is. I just feel like without the high damage output from Wukong, he isn't very useful. We need to decide whether he is an assassin, or a bruiser and update his kit appropriately. Right now it's looking like he won't be a very effective assassin anymore, but he also not a very effective bruiser. This is because he lacks what all bruisers have: sustain, slows, some have health % or true damage, or just higher base damage with lower scalings. I am not saying buff Wukong, just to change him.
I know some of you out there hate the champion, but if it were up to you to decide what direction Wukong should be taken what would that be?
is seriously OP at the moment anyways.. especially after
was added
, She was presented as an Assassin like Diver on release, building bursty but having different tools to help her survive a fight. I don't see why Wukong can't be a Diver like that, making it so no one will be out a main because of a rework. Even Riot doesn't WANT to rework him to get rid of play styles, only give him more options to work with then the "one true build" everyone likes to think he has.