caitlyn as/lvl nerfed......Hahahaha, wait for real?

KONO RUBICK DA··9 votes·715 views

you saw caitlyn more banned then yasuo, and decided that players banned her because her as/lvl was too strong?

i'm not getting the joke, where are traps nerfs? why is this cancerous laning phase legal in june 2017?

20 Comments

Thresh Outta Fux6 votes

It's because all of Rito's favorite Waifu's are Traps.

ModKnightsKemplar6 votes

Eh. I hate cait traps, but they are part of her identity. There IS a point where her sustained damage becomes so bad that the traps are balanced. If they wanna play that game, I'm not gonna cry about it. We'll see if they can hit that point without making cait terrible.

EDIT: Also Meddler has stated that more changes are extremely likely. To quote (correctly) "discussion yesterday generally concluded that alone was likely too small a nerf."

There's that link in case Meddler tries to come give me third degree burns. I actually copy/pasted ;)

Ahristocats3 votes

not only it's a small nerf, but it's an UNNEEDED nerf, cait dps is perfectly fine

cait 90 sec duration trap almost no mana cost is a problem when you know what her traps do and that in lane she has anyway 650 range

ModKnightsKemplar2 votes

So you don't think Cait is a problem?

In diamond+, she's sitting at a pretty sizable win rate and pick rate. What would her stats have to look like before you think nerfs are needed?

Ahristocats4 votes

i said the as/lvl nerf is unneeded

cait still needs a nerf, but it's her trap the problem of course she needs a nerf, her win rate increased since her "nerfs" from last patch, it only makes sense to nerf her again

ModKnightsKemplar2 votes

Ah, okay. You just don't see the point in nerfing as/lvl when they could nerf traps.

I would not be opposed to a set-up time for traps. I think that's honestly the best thing they could do to help her feel less oppressive. Hopefully that'll be the extra nerfs they add tomorrow.

excodar1 votes

{quoted}

Eh. I hate cait traps, but they are part of her identity. There IS a point where her sustained damage becomes so bad that the traps are balanced. If they wanna play that game, I'm not gonna cry about it. We'll see if they can hit that point without making cait terrible.

EDIT: Also Meddler has stated that more changes are extremely likely. To quote (correctly) "discussion yesterday generally concluded that alone was likely too small a nerf."

There's that link in case Meddler tries to come give me third degree burns. I actually copy/pasted ;)

So because it is part of her identity the most cancerous part of her kit gets to stay cancer? At this point Caitlyn's identity is to BE cancer. If that is riots theory the should go back and revert every nerf they have ever done to a "champions identity ability."

First they should give kassadin back his 700 range blink, then they should revert the Fizz rework and revert his e nerf cooldown since the rework changed his original identity of being a sustained fighter while also being an assassin.

Yeah I guess riot was going through the rework of caitlyn they were all dreaming of caitlyn becoming the trap warlock magically summoning traps under her opponents.

cancer adc

ModKnightsKemplar1 votes

Like I said, it's only cancer with the whole package.

If there were a champ that had one skill, and that was cait E, we wouldn't think it was cancer. It's the combination of everything that makes her bad.

If they want to keep her traps and nerf the rest of her kit, there's nothing inherently wrong with that strategy to me. It probably isn't what I would have picked, but I didn't design one of the most popular video games in the world. So, you know, I tend to trust the experts.

Et tu Weeaboo3 votes

Seconded.

Big Lincoln3 votes

come on guys it's [CURRENT MONTH] [CURRENT YEAR]

fuffychan2 votes

I cant believe all this crying about BRIGHT RED FLASHING TRAPS THAT LITERALLY DONT MOVE.

Like how bad can you be?

SithesisLord1 votes

That Caitlyn can spam for almost no mana.

Make the CC and the headshot from the traps work with a cooldown like Udyr's stun or Yasuo's dash, give it actual mana costs.

It´s not about one being bad or good. It´s about the traps being about as unhealthy as Pantheon's entire existence, if not more.

60 mana at all levels, previously trapped champions cannot be trapped again for 72 - 36 seconds on levels 1 - 18 should be close to enough.

Tobias Brackner2 votes

Her traps are fine.

Her laning phase isn't cancerous, she gets a tiny amount of traps throughout the laning phase. If she was able to stockpile them then she isn't putting ranks into her other moves and you aren't pressuring her.

Buzzkillington01 votes

Her traps are fine.

They are not, being able to put them directly under you is not fine. Defeats the counterplay to them which is to not step on them. How can you do that if she can put them under you if you get hit by any cc?

Her laning phase isn't cancerous, she gets a tiny amount of traps throughout the laning phase.

What? A "tiny amount of traps"? By maxing W she not only gets more traps stored but also reduces the charge cd.

If she was able to stockpile them then she isn't putting ranks into her other moves and you aren't pressuring her.

How can you pressure a lane bully with 650 range and when she can just net+q+headshot you when you try to get in auto attack range? Not putting more ranks in other abilities doesn't reduce her dps by that much because you still take full damage from her q because you stepped on a trap

It's just the ability to slide traps under me that makes me hate playing vs cait.

Tobias Brackner2 votes

I don't understand why people complain about the game rewarding teamwork. Yeah, if she is on point (and she is holding on to a trap) she can follow up an ally's CC with a trap. However that is a trap she isn't using for lane control and is potentially a rank of her trap ability that she isn't using in hopes of following up a catch.

Her trap count is tiny as is the cooldown. Look up the ability, it only gets gross by the time laning ends and that's fine because their strength plummets outside of a lane.

Net gets stopped by minions. Net has a tiny range. Net has a telegraphed charge time. Net can be sidestepped. Quote me how much damage Cailtyn gets on each rank of Q. And the "full damage" only matters if she is shooting through minions/enemies at you.

Ralanr1 votes

Guess Riot wants to make her traps the thing she's balanced around.

Scary Door1 votes

That's like when they "nerfed" Zed by reducing his attack speed by 0.03 or something.

Psychological nerfs are not actualy nerfs, just so you know Riot.

Fear the Kayn1 votes

IMO, they should make her traps destroyable, just like Teemo's

Mighty Mortein1 votes

You ever try to seige midlane against a mid-game cait where she places all 5 traps near the tower? That shit is so unfair. It's practically saying "good luck pushing this lane out".

Buuut in laning phase, I think her traps are alright. I mean, sure they don't take long to arm at all, but still. Maybe the arm time could start a bit slower than what it is, and scale every point she puts into her traps, making them arm faster?

MunchCrunchLunch1 votes

small nerf lol. she chunks people for over half their hp with shiv

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