Riot Says That Darius Isn't Good Enough For His 90% Ban Rate????
Okay, so after 5.18, Riot thought they nerfed Darius down to where he was needed. That is not really the case. Mainly, this is due to his Q. I don't mind that large amount of damage it can do, but a % health restore per target??? That is something that is very strong all on its own, yet it is on such a low cooldown where you can't Harrass him at all in lane, and Ganks are counter-productive against Darius mostly cause of his heal. Not to mention ganks at post 6....
Also, at level 18 and 5 stacks on his Passive, Darius gets 200 BONUS AD! Like WHAT THE HELL Riot.
Personally, I feel like Darius has far too much damage and influence to be truly balanced. To the point to which, unless hard countered, its nearly instant win in champ select.
I know I am whining about a broken champ and there is plenty of that on the forums then some. But this is just something that is in desperate need of getting fixed before Worlds at the very least. Increase his Cool Down on his Q, change the health % into a flat hp amount, and lower the bonus AD on his passive at least a little bit.
If Riot has an ulterior motive for making a strong champ before their rework into a garenteed winning monster, they should say something.