If you ever implement it into the game again ... consider the following

Knight SoIaire ··1 votes·615 views

im mean those skills where after 3 hits or ability hits you get something

Before you implement another one just think about the number of hits ... there is no variety here we have just 3 hits to do something

while 3 is cool and stuff ... the exact same amount makes it simply strike you eyes when every champion does something after 3 hits giving you that feel of everything being the same

you can use 4 hits ... 5 hits ... or maybe even every second hit

number wise there isnt much of a problem ...there are also recast blocks etc

but puttingthe same number everywhere makes everything feel the same

7 Comments

Kãtãrinã1 votes

it is there for balance wise things i think.

Deep Terror Nami1 votes

Braum and Trist? Braum's is 4 because other people can help proc it. Trist's is 4 stacks because she has an attack speed steroid. More is just ridiculously worthless unless there is a lot to help proc it, and just 2 stacks is ridiculously easy unless the mechanic is designed to be difficult to proc. Even Fiora has 4 on her Ult, but the difficulty is to offset its power. 3 is just a sweet spot.

Knight SoIaire 1 votes

braum a good example

trist and fiora not so much ... fiora because its diferent type of skill ... tristana because she doesnt get any special effect once she uses it fully

so that gives our one champion in entire game who uses a different counter than the rest of 3-strikers

Deep Terror Nami2 votes

Arbitrarily removing all other stacking abilities to benefit your argument is dishonest...

Knight SoIaire 1 votes

removing ... why removing ?

Senpanda1 votes

It's 3 because it's a relatively balanced number to have it as (And no that's not me saying vayne is balanced)

If it were less than three it would be dealing way too much damage and be way too oppressive (Not taking sated into account)

If it were more than 3 (Not counting braums or trists because they have ways of making it faster) than it would feel unrewarding because it would take too long to stack up in fights and feel useless

Knight SoIaire 1 votes

If it were less than three it would be dealing way too much damage and be way too oppressive (Not taking sated into account)

recast block ... make it aa only ... put it on a kit that deals sustained damage

the ballance is there

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